feat: Flasche und Maske als Kleidung, Patronen tauschen, HUD-Anmeldung
- Tauchgeraet bereit = Taucherflasche (rigItem, Slot 31) mit Patrone UND Maske (maskItem, Slot 29) angezogen; Server getWorn statt verifyGear, geprueft bei jeder Inventaraenderung und nach jedem Umziehen. Props, diving_gear und der Anzieh-Balken entfallen. - Die fuenf Flaschen sind Patronen: benutzen = in die getragene Flasche einsetzen, die alte kommt mit Restluft zurueck (patroneTauschen). - Faeden mit Laufnummer, damit ein Tausch sie nicht verdoppelt. - exports.ox_inventory -> exports.d4rk_inventory, Meldungen ueber lib.notify (meldung_shared) und d4rk_bridge:Notify. - Konsole beim HUD angemeldet (client/hud.lua), 366 x 165 bei 1080p gemessen; ohne HUD bleibt die CSS-Position. - Nachfuellen (diving_fill) stillgelegt: kommt spaeter ueber Shop/Crafting. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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@@ -0,0 +1,50 @@
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--[[
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d4rk_divegear - die Tauchkonsole beim HUD anmelden (28.09.2026).
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d4rk_hud verwaltet Lage, Groesse und Sichtbarkeit fremder Bauteile im
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Editor (/hudbearbeiten) und speichert sie je Charakter; die Konsole
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zeichnet sich weiter selbst (d4rk_hud/client/anmeldung.lua, Vertrag dort).
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Laeuft d4rk_hud nicht, bleibt die Konsole, wo nui/style.css sie hinsetzt.
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breite x hoehe: die Konsole bei 1080p, GEMESSEN am 28.09.2026 mit
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d4rk-rp-planung/scripts/nui-pruefen/divegear-konsole.mjs (offsetWidth/
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offsetHeight von #hud, --hud-scale 1.000): 366 x 165. Das Beispiel in
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d4rk_hud/client/anmeldung.lua nennt 364 x 162 - das war nicht gemessen.
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]]
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local KEY = 'tauchkonsole'
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local BREITE, HOEHE = 366, 165
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local function anmelden()
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if GetResourceState('d4rk_hud') ~= 'started' then return end
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pcall(function()
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exports.d4rk_hud:BauteilAnmelden(KEY, {
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name = locale('hud.konsole'),
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breite = BREITE,
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hoehe = HOEHE,
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vorgabe = { anker = 'unten-mitte', x = 0, y = 76, skala = 1.0, an = true },
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})
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end)
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end
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AddEventHandler('d4rk_hud:bauteilLage', function(key, lage)
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if key ~= KEY then return end
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SendNUIMessage({ action = 'lage', lage = lage })
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end)
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AddEventHandler('d4rk_hud:bauteileAnfragen', anmelden)
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AddEventHandler('onClientResourceStart', function(resource)
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if resource == 'd4rk_hud' then SetTimeout(1000, function() anmelden() end) end
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end)
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AddEventHandler('onClientResourceStop', function(resource)
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-- Ohne HUD wieder die eigene Position.
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if resource == 'd4rk_hud' then SendNUIMessage({ action = 'lage', lage = false }) end
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end)
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CreateThread(function()
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Wait(1000)
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anmelden()
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end)
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+125
-173
@@ -1,12 +1,17 @@
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local config = require 'config.client'
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local config = require 'config.client'
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local shared = require 'config.shared'
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local shared = require 'config.shared'
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--- Tauchgeraet bereit: Flasche mit Patrone UND Maske angezogen (28.09.2026 -
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--- vorher hingen hier zwei Props, mask und tank).
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local currentGear = {
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local currentGear = {
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mask = 0,
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tank = 0,
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enabled = false
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enabled = false
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}
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}
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--- Laufnummer der Faeden (Verbrauch, HUD, Waechter). Wird beim Tauschen einer
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--- Patrone sofort neu angelegt - ohne Nummer liefen die alten Faeden nach
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--- ihrem Wait einfach weiter, und es gaebe sie doppelt.
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local gearLauf = 0
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--- Lampe an? Der eigentliche Lichtkegel wird in client/light.lua gezeichnet,
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--- Lampe an? Der eigentliche Lichtkegel wird in client/light.lua gezeichnet,
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--- gesteuert über den replizierten Statebag.
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--- gesteuert über den replizierten Statebag.
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local lampOn = false
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local lampOn = false
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@@ -32,10 +37,6 @@ for i = 1, #config.warnAtSeconds do
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if dangerThreshold == 0 or threshold < dangerThreshold then dangerThreshold = threshold end
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if dangerThreshold == 0 or threshold < dangerThreshold then dangerThreshold = threshold end
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end
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end
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local MASK_MODEL = `p_d_scuba_mask_s`
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local TANK_MODEL = `p_s_scuba_tank_s`
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local MASK_BONE = 12844
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local TANK_BONE = 24818
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--- @param seconds number
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--- @param seconds number
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--- @return string mm:ss
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--- @return string mm:ss
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@@ -127,50 +128,6 @@ local function disableScuba(outOfAir, ped)
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SetPedMaxTimeUnderwater(ped, outOfAir and config.maxTimeUnderwaterOutOfAir or config.maxTimeUnderwater)
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SetPedMaxTimeUnderwater(ped, outOfAir and config.maxTimeUnderwaterOutOfAir or config.maxTimeUnderwater)
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end
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end
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local function deleteGear()
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if currentGear.mask ~= 0 then
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DetachEntity(currentGear.mask, false, true)
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DeleteEntity(currentGear.mask)
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currentGear.mask = 0
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end
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if currentGear.tank ~= 0 then
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DetachEntity(currentGear.tank, false, true)
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DeleteEntity(currentGear.tank)
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currentGear.tank = 0
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end
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end
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--- Hängt ein Prop hart an einen Ped-Bone.
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--- useSoftPinning bleibt bewusst false: mit true darf die Physik-Engine die
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--- Attachment bei Ragdoll und harten Anim-Übergängen lösen, dann fliegt das Prop weg.
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local function attachProp(ped, model, bone, offset, rotation)
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lib.requestModel(model)
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local prop = CreateObject(model, 1.0, 1.0, 1.0, true, true, false)
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SetEntityCollision(prop, false, false) --- Disable collision so it doesn't block bullets
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AttachEntityToEntity(prop, ped, GetPedBoneIndex(ped, bone),
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offset.x, offset.y, offset.z,
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rotation.x, rotation.y, rotation.z,
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false, -- p9
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false, -- useSoftPinning ("if set to false attached entity will not detach when fixed")
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false, -- collision
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false, -- isPed
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2, -- rotationOrder
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true) -- syncRot
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SetModelAsNoLongerNeeded(model)
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return prop
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end
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--- @param ped number? default cache.ped
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local function attachGear(ped)
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ped = ped or cache.ped
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currentGear.tank = attachProp(ped, TANK_MODEL, TANK_BONE, vec3(-0.25, -0.25, 0.0), vec3(180.0, 90.0, 0.0))
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currentGear.mask = attachProp(ped, MASK_MODEL, MASK_BONE, vec3(0.0, 0.0, 0.0), vec3(180.0, 90.0, 0.0))
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end
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--- @param state boolean
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--- @param state boolean
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--- @param notifyIfUnavailable boolean? Rückmeldung, wenn das Outfit keine Lampe hat
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--- @param notifyIfUnavailable boolean? Rückmeldung, wenn das Outfit keine Lampe hat
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local function setLamp(state, notifyIfUnavailable)
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local function setLamp(state, notifyIfUnavailable)
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@@ -187,18 +144,10 @@ local function setLamp(state, notifyIfUnavailable)
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-- aber falls sie bei einem Ped-Model doch nicht anschlägt, ist eine Meldung
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-- aber falls sie bei einem Ped-Model doch nicht anschlägt, ist eine Meldung
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-- besser als ein scheinbar kaputter Keybind.
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-- besser als ein scheinbar kaputter Keybind.
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if state and notifyIfUnavailable and not IsScubaGearLightEnabled(cache.ped) then
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if state and notifyIfUnavailable and not IsScubaGearLightEnabled(cache.ped) then
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exports.qbx_core:Notify(locale('error.no_lamp_on_outfit'), 'error')
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lib.notify({ description = locale('error.no_lamp_on_outfit'), type = 'error' })
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end
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end
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end
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end
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local function isPropIntact(prop)
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return prop ~= 0 and DoesEntityExist(prop) and GetEntityAttachedTo(prop) == cache.ped
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end
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local function isGearIntact()
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return isPropIntact(currentGear.mask) and isPropIntact(currentGear.tank)
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end
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--- Schreibt die Restluft in die Metadata der Flasche. Der Server clampt den Wert
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--- Schreibt die Restluft in die Metadata der Flasche. Der Server clampt den Wert
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--- und gibt den akzeptierten Stand zurück, damit Client und Inventar nicht auseinanderlaufen.
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--- und gibt den akzeptierten Stand zurück, damit Client und Inventar nicht auseinanderlaufen.
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--- @param immediate boolean? true = Fire-and-Forget (Tod, Resource-Stop)
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--- @param immediate boolean? true = Fire-and-Forget (Tod, Resource-Stop)
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@@ -220,8 +169,10 @@ end
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--- Gemeinsamer Teardown für Ablegen, leere Flasche und Tod.
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--- Gemeinsamer Teardown für Ablegen, leere Flasche und Tod.
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--- @param outOfAir boolean?
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--- @param outOfAir boolean?
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--- @param immediateSync boolean?
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--- @param immediateSync boolean?
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local function removeGear(outOfAir, immediateSync)
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--- @param ohneSync boolean? nach einem Patronentausch: der Client-Stand gehoert
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syncTank(immediateSync)
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--- zur ALTEN Patrone und darf die neue nicht ueberschreiben
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local function removeGear(outOfAir, immediateSync, ohneSync)
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if not ohneSync then syncTank(immediateSync) end
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currentGear.enabled = false
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currentGear.enabled = false
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setLamp(false)
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setLamp(false)
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@@ -232,7 +183,6 @@ local function removeGear(outOfAir, immediateSync)
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narcosisDamageBuffer = 0.0
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narcosisDamageBuffer = 0.0
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engineDepthWarned = false
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engineDepthWarned = false
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deleteGear()
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disableScuba(outOfAir)
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disableScuba(outOfAir)
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-- Stop breathing suit audio
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-- Stop breathing suit audio
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end
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end
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@@ -272,7 +222,7 @@ end
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lib.callback.register('d4rk_divegear:client:fillTank', function(tanks)
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lib.callback.register('d4rk_divegear:client:fillTank', function(tanks)
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if IsPedSwimmingUnderWater(cache.ped) then
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if IsPedSwimmingUnderWater(cache.ped) then
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exports.qbx_core:Notify(locale('error.underwater'), 'error')
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lib.notify({ description = locale('error.underwater'), type = 'error' })
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return
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return
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end
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end
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@@ -281,7 +231,7 @@ lib.callback.register('d4rk_divegear:client:fillTank', function(tanks)
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if not tank then return end
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if not tank then return end
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if tank.oxygen >= tank.capacity then
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if tank.oxygen >= tank.capacity then
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exports.qbx_core:Notify(locale('error.tank_already_full'), 'error')
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lib.notify({ description = locale('error.tank_already_full'), type = 'error' })
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return
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return
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end
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end
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@@ -314,23 +264,6 @@ RegisterNetEvent('d4rk_divegear:client:tankRefilled', function(slot, capacity)
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enableScuba()
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enableScuba()
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end)
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end)
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local function takeOffSuit()
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if lib.progressBar({
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duration = config.takeOffSuitTimeMs,
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label = locale('info.pullout_suit'),
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useWhileDead = false,
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canCancel = true,
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anim = {
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dict = 'clothingshirt',
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clip = 'try_shirt_positive_d',
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blendIn = 8.0
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}
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}) then
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removeGear()
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exports.qbx_core:Notify(locale('success.took_out'))
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end
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end
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--- Manometer-Anzeige. Bei konstantem Volumen ist der Druck proportional zur
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--- Manometer-Anzeige. Bei konstantem Volumen ist der Druck proportional zur
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--- verbliebenen Gasmenge, deshalb reicht der lineare Anteil an der Füllung.
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--- verbliebenen Gasmenge, deshalb reicht der lineare Anteil an der Füllung.
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--- @return number bar
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--- @return number bar
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@@ -411,7 +344,9 @@ local function startHudThread()
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lamp = locale('hud.lamp')
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lamp = locale('hud.lamp')
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})
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})
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while currentGear.enabled do
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local meinLauf = gearLauf
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while currentGear.enabled and meinLauf == gearLauf do
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currentDepth = currentDepth + (getDepth() - currentDepth) * 0.25
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currentDepth = currentDepth + (getDepth() - currentDepth) * 0.25
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local visible = config.hudEnabled
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local visible = config.hudEnabled
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@@ -432,6 +367,9 @@ local function startHudThread()
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Wait(config.hudUpdateIntervalMs)
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Wait(config.hudUpdateIntervalMs)
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end
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end
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-- Abgeloest durch einen neuen Faden (Patronentausch): der zeigt weiter.
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if meinLauf ~= gearLauf and currentGear.enabled then return end
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currentDepth = 0.0
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currentDepth = 0.0
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sendHudState(false)
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sendHudState(false)
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end)
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end)
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@@ -451,7 +389,7 @@ local function updateNarcosis(elapsed)
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if currentDepth >= engineWarnAt then
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if currentDepth >= engineWarnAt then
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if not engineDepthWarned then
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if not engineDepthWarned then
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engineDepthWarned = true
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engineDepthWarned = true
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exports.qbx_core:Notify(locale('error.crush_depth', math.floor(config.narcosis.engineDepthLimit)), 'error')
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lib.notify({ description = locale('error.crush_depth', math.floor(config.narcosis.engineDepthLimit)), type = 'error' })
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end
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end
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else
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else
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engineDepthWarned = false
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engineDepthWarned = false
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@@ -471,7 +409,7 @@ local function updateNarcosis(elapsed)
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if activeTank and over >= -config.narcosis.warnBeforeMeters then
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if activeTank and over >= -config.narcosis.warnBeforeMeters then
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if not narcosisWarned then
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if not narcosisWarned then
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narcosisWarned = true
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narcosisWarned = true
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exports.qbx_core:Notify(locale('info.depth_limit', math.floor(activeTank.maxDepth or 0)), 'warning')
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lib.notify({ description = locale('info.depth_limit', math.floor(activeTank.maxDepth or 0)), type = 'warning' })
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end
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end
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else
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else
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narcosisWarned = false
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narcosisWarned = false
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@@ -502,8 +440,9 @@ local function startOxygenLevelDecrementerThread()
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CreateThread(function()
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CreateThread(function()
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local lastTick = GetGameTimer()
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local lastTick = GetGameTimer()
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local sinceSync = 0.0
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local sinceSync = 0.0
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local meinLauf = gearLauf
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while currentGear.enabled do
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while currentGear.enabled and meinLauf == gearLauf do
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Wait(250)
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Wait(250)
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local now = GetGameTimer()
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local now = GetGameTimer()
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@@ -522,13 +461,13 @@ local function startOxygenLevelDecrementerThread()
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if activeTank.oxygen <= threshold and not warned[threshold] then
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if activeTank.oxygen <= threshold and not warned[threshold] then
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warned[threshold] = true
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warned[threshold] = true
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exports.qbx_core:Notify(locale('info.oxygen_low', formatTime(activeTank.oxygen)), 'warning')
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lib.notify({ description = locale('info.oxygen_low', formatTime(activeTank.oxygen)), type = 'warning' })
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end
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end
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end
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end
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if activeTank.oxygen <= 0 then
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if activeTank.oxygen <= 0 then
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disableScuba(true)
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disableScuba(true)
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exports.qbx_core:Notify(locale('error.out_of_air'), 'error')
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lib.notify({ description = locale('error.out_of_air'), type = 'error' })
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syncTank()
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syncTank()
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sinceSync = 0.0
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sinceSync = 0.0
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-- Stop breathing suit audio
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-- Stop breathing suit audio
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@@ -554,17 +493,14 @@ end
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--- und Fahrzeugausstieg vom Spiel zurückgesetzt werden.
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--- und Fahrzeugausstieg vom Spiel zurückgesetzt werden.
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local function startGearWatchdogThread()
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local function startGearWatchdogThread()
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CreateThread(function()
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CreateThread(function()
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while currentGear.enabled do
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local meinLauf = gearLauf
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while currentGear.enabled and meinLauf == gearLauf do
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if config.removeGearOnDeath and IsPedDeadOrDying(cache.ped, true) then
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if config.removeGearOnDeath and IsPedDeadOrDying(cache.ped, true) then
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removeGear(false, true)
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removeGear(false, true)
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break
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break
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end
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end
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if not isGearIntact() then
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deleteGear()
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attachGear()
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end
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if activeTank and activeTank.oxygen > 0 then
|
if activeTank and activeTank.oxygen > 0 then
|
||||||
enableScuba()
|
enableScuba()
|
||||||
end
|
end
|
||||||
@@ -574,31 +510,94 @@ local function startGearWatchdogThread()
|
|||||||
end)
|
end)
|
||||||
end
|
end
|
||||||
|
|
||||||
local function putOnSuit()
|
--[[
|
||||||
|
ANLEGEN - 28.09.2026. Kein Balken und keine Props mehr: angezogen wird im
|
||||||
|
Inventar (Flasche und Maske sind Kleidung). Hier wird nur das Tauchgeraet
|
||||||
|
scharf geschaltet, wenn der Server sagt, dass beides getragen wird und
|
||||||
|
Luft in der Patrone ist.
|
||||||
|
]]
|
||||||
|
--- @param tank table aus d4rk_divegear:server:getWorn
|
||||||
|
--- @return boolean
|
||||||
|
local function anlegen(tank)
|
||||||
|
if not tank or (tank.oxygen or 0) <= 0 then return false end
|
||||||
|
|
||||||
|
activeTank = tank
|
||||||
|
warned = {}
|
||||||
|
gearLauf = gearLauf + 1
|
||||||
|
|
||||||
|
enableScuba()
|
||||||
|
currentGear.enabled = true
|
||||||
|
startOxygenLevelDecrementerThread()
|
||||||
|
startHudThread()
|
||||||
|
startGearWatchdogThread()
|
||||||
|
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[
|
||||||
|
NACHSEHEN, WAS ER TRAEGT - bei jeder Inventaraenderung und nach jedem
|
||||||
|
Umziehen. Mehrere Anstoesse in kurzer Folge fuehren zu EINER Frage mehr,
|
||||||
|
nicht zu vielen parallelen.
|
||||||
|
]]
|
||||||
|
local pruefenLaeuft, pruefenNochmal = false, false
|
||||||
|
|
||||||
|
local function pruefen()
|
||||||
|
if pruefenLaeuft then
|
||||||
|
pruefenNochmal = true
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
pruefenLaeuft = true
|
||||||
|
|
||||||
|
CreateThread(function()
|
||||||
|
repeat
|
||||||
|
pruefenNochmal = false
|
||||||
|
|
||||||
|
local erg = lib.callback.await('d4rk_divegear:server:getWorn', false)
|
||||||
|
|
||||||
|
if type(erg) == 'table' then
|
||||||
|
if erg.ok then
|
||||||
|
if not currentGear.enabled then
|
||||||
|
if anlegen(erg.tank) then
|
||||||
|
lib.notify({ description = locale('info.bereit', formatTime(erg.tank.oxygen)), type = 'info' })
|
||||||
|
end
|
||||||
|
elseif activeTank and activeTank.name ~= erg.tank.name then
|
||||||
|
-- Patrone getauscht: der Client-Stand gehoert zur alten.
|
||||||
|
removeGear(false, false, true)
|
||||||
|
anlegen(erg.tank)
|
||||||
|
end
|
||||||
|
elseif currentGear.enabled then
|
||||||
|
lib.notify({ description = locale('error.' .. (erg.grund or 'gear_gone')), type = 'error' })
|
||||||
|
removeGear(false)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
until not pruefenNochmal
|
||||||
|
|
||||||
|
pruefenLaeuft = false
|
||||||
|
end)
|
||||||
|
end
|
||||||
|
|
||||||
|
AddEventHandler('d4rk:kleidung:angezogen', pruefen)
|
||||||
|
AddEventHandler('ox_inventory:updateInventory', pruefen)
|
||||||
|
|
||||||
|
CreateThread(function()
|
||||||
|
Wait(2000)
|
||||||
|
pruefen()
|
||||||
|
end)
|
||||||
|
|
||||||
|
--[[
|
||||||
|
EINE PATRONE BENUTZEN = SIE EINSETZEN (Server: CreateUseableItem je
|
||||||
|
Patrone). Nur an Land, mit Balken - wie vorher das Anlegen.
|
||||||
|
]]
|
||||||
|
RegisterNetEvent('d4rk_divegear:client:patroneEinsetzen', function(slot)
|
||||||
if IsPedSwimming(cache.ped) or cache.vehicle then
|
if IsPedSwimming(cache.ped) or cache.vehicle then
|
||||||
exports.qbx_core:Notify(locale('error.not_standing_up'), 'error')
|
lib.notify({ description = locale('error.not_standing_up'), type = 'error' })
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local tanks = lib.callback.await('d4rk_divegear:server:getTanks', false)
|
if not lib.progressBar({
|
||||||
|
|
||||||
if not tanks or #tanks == 0 then
|
|
||||||
exports.qbx_core:Notify(locale('error.need_otube'), 'error')
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
local tank = chooseTank(tanks)
|
|
||||||
|
|
||||||
if not tank then return end
|
|
||||||
|
|
||||||
if tank.oxygen <= 0 then
|
|
||||||
exports.qbx_core:Notify(locale('error.tank_empty'), 'error')
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if lib.progressBar({
|
|
||||||
duration = config.putOnSuitTimeMs,
|
duration = config.putOnSuitTimeMs,
|
||||||
label = locale('info.put_suit'),
|
label = locale('info.patrone_einsetzen'),
|
||||||
useWhileDead = false,
|
useWhileDead = false,
|
||||||
canCancel = true,
|
canCancel = true,
|
||||||
anim = {
|
anim = {
|
||||||
@@ -607,26 +606,22 @@ local function putOnSuit()
|
|||||||
blendIn = 8.0
|
blendIn = 8.0
|
||||||
}
|
}
|
||||||
}) then
|
}) then
|
||||||
activeTank = tank
|
return
|
||||||
warned = {}
|
|
||||||
|
|
||||||
deleteGear()
|
|
||||||
attachGear()
|
|
||||||
enableScuba()
|
|
||||||
currentGear.enabled = true
|
|
||||||
-- Initiate breathing suit audio
|
|
||||||
startOxygenLevelDecrementerThread()
|
|
||||||
startHudThread()
|
|
||||||
startGearWatchdogThread()
|
|
||||||
end
|
end
|
||||||
end
|
|
||||||
|
|
||||||
RegisterNetEvent('d4rk_divegear:client:useGear', function()
|
-- Die laufende Luft zuerst sichern - danach gehoert der Client-Stand zur
|
||||||
if currentGear.enabled then
|
-- alten Patrone und wird nicht mehr geschrieben (pruefen -> removeGear ohneSync).
|
||||||
takeOffSuit()
|
if currentGear.enabled then syncTank() end
|
||||||
else
|
|
||||||
putOnSuit()
|
local ok, grund = lib.callback.await('d4rk_divegear:server:patroneTauschen', false, slot)
|
||||||
|
|
||||||
|
if not ok then
|
||||||
|
lib.notify({ description = locale('error.' .. tostring(grund or 'fehler')), type = 'error' })
|
||||||
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
|
lib.notify({ description = locale('success.patrone_getauscht'), type = 'success' })
|
||||||
|
pruefen()
|
||||||
end)
|
end)
|
||||||
|
|
||||||
lib.addKeybind({
|
lib.addKeybind({
|
||||||
@@ -659,60 +654,17 @@ lib.addKeybind({
|
|||||||
lib.onCache('ped', function(ped)
|
lib.onCache('ped', function(ped)
|
||||||
if not currentGear.enabled then return end
|
if not currentGear.enabled then return end
|
||||||
|
|
||||||
deleteGear()
|
|
||||||
attachGear(ped)
|
|
||||||
|
|
||||||
if activeTank and activeTank.oxygen > 0 then
|
if activeTank and activeTank.oxygen > 0 then
|
||||||
enableScuba(ped)
|
enableScuba(ped)
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
--- Ausrüstung und Flasche können während des Tauchgangs das Inventar verlassen -
|
|
||||||
--- weggegeben, abgelegt, vom Admin entfernt. Ohne diese Prüfung hielt der Client
|
|
||||||
--- nur eine Slot-Nummer, die niemand mehr gegenprüfte, und man konnte unbegrenzt
|
|
||||||
--- weitertauchen. ox_inventory feuert bei jeder Änderung, also einmal nachfragen.
|
|
||||||
AddEventHandler('ox_inventory:updateInventory', function()
|
|
||||||
if not currentGear.enabled or not activeTank then return end
|
|
||||||
|
|
||||||
CreateThread(function()
|
|
||||||
local expected = activeTank
|
|
||||||
|
|
||||||
-- Der Thread startet erst im nächsten Tick, die Prüfung oben ist also
|
|
||||||
-- schon veraltet. Beim Ablegen passiert genau das: removeGear sichert die
|
|
||||||
-- Restluft, das ist selbst eine Inventar-Änderung, und bis hierher ist
|
|
||||||
-- activeTank längst nil.
|
|
||||||
if not expected or not currentGear.enabled then return end
|
|
||||||
|
|
||||||
local result = lib.callback.await('d4rk_divegear:server:verifyGear', false, expected.slot, expected.name)
|
|
||||||
|
|
||||||
-- Während des Callbacks kann die Ausrüstung schon abgelegt worden sein.
|
|
||||||
if not currentGear.enabled or activeTank ~= expected then return end
|
|
||||||
|
|
||||||
if not result then return end
|
|
||||||
|
|
||||||
if not result.gear then
|
|
||||||
exports.qbx_core:Notify(locale('error.gear_gone'), 'error')
|
|
||||||
removeGear(true)
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if not result.tank then
|
|
||||||
exports.qbx_core:Notify(locale('error.tank_gone'), 'error')
|
|
||||||
removeGear(true)
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
activeTank.slot = result.tank
|
|
||||||
end)
|
|
||||||
end)
|
|
||||||
|
|
||||||
AddEventHandler('onResourceStop', function(resource)
|
AddEventHandler('onResourceStop', function(resource)
|
||||||
if resource ~= GetCurrentResourceName() then return end
|
if resource ~= GetCurrentResourceName() then return end
|
||||||
|
|
||||||
syncTank(true)
|
syncTank(true)
|
||||||
setLamp(false)
|
setLamp(false)
|
||||||
applyNarcosisStage(0)
|
applyNarcosisStage(0)
|
||||||
deleteGear()
|
|
||||||
SendNUIMessage({ action = 'state', visible = false })
|
SendNUIMessage({ action = 'state', visible = false })
|
||||||
SetEnableScuba(cache.ped, false)
|
SetEnableScuba(cache.ped, false)
|
||||||
SetPedMaxTimeUnderwater(cache.ped, config.maxTimeUnderwater)
|
SetPedMaxTimeUnderwater(cache.ped, config.maxTimeUnderwater)
|
||||||
|
|||||||
+25
-3
@@ -26,9 +26,31 @@ local config = {
|
|||||||
{ name = 'diving_tank_trimix', capacity = 900, pressure = 300, maxDepth = 100.0, gas = 'Trimix' }, -- 15 Minuten, tieftauglich
|
{ name = 'diving_tank_trimix', capacity = 900, pressure = 300, maxDepth = 100.0, gas = 'Trimix' }, -- 15 Minuten, tieftauglich
|
||||||
},
|
},
|
||||||
|
|
||||||
--- Item, das die Ausrüstung an- und auszieht, und das Füll-Item. Stehen hier,
|
--- SEIT 28.09.2026 SIND FLASCHE UND MASKE KLEIDUNG (plan-divegear.md).
|
||||||
--- weil sowohl der Useable-Item-Handler als auch die Besitzprüfung sie brauchen.
|
--- Betreiber: "die Prop flasche zu einer richtigen taucherfalsche + maske
|
||||||
gearItem = 'diving_gear',
|
--- welche wir im kleider laden kaufen koennen", und "die flaschen groessen
|
||||||
|
--- soll man an der normalen taucherfalsche austauschen koennen".
|
||||||
|
---
|
||||||
|
--- rigItem die Taucherflasche aus dem Kleiderladen (d4rk_garment -> item).
|
||||||
|
--- Sie traegt die eingesetzte Patrone in der Metadata:
|
||||||
|
--- patrone = Name aus tanks (unten), oxygen = Restsekunden.
|
||||||
|
--- maskItem die Tauchmaske aus dem Kleiderladen.
|
||||||
|
--- rigSlot / maskSlot wo sie getragen werden - d4rk_inventory
|
||||||
|
--- shared/d4rk_slots.lua:71-96: 31 Unterhemd (Komponente 8),
|
||||||
|
--- 29 Maske (Komponente 1). Welche Komponente die GTA-Taucherflasche
|
||||||
|
--- wirklich ist, steht erst nach der Messung (Schritt 0) fest.
|
||||||
|
---
|
||||||
|
--- Die fuenf `tanks` sind jetzt PATRONEN: Items im Inventar, die man an der
|
||||||
|
--- getragenen Flasche tauscht (Patrone benutzen). Die alten Props und das
|
||||||
|
--- Item diving_gear gibt es nicht mehr.
|
||||||
|
rigItem = 'diving_tank',
|
||||||
|
maskItem = 'diving_mask',
|
||||||
|
rigSlot = 31,
|
||||||
|
maskSlot = 29,
|
||||||
|
|
||||||
|
--- Das Fuell-Item. NICHT ANGELEGT: Nachfuellen kommt spaeter ueber einen
|
||||||
|
--- Shop oder Crafting (Betreiber, 28.09.2026). Der Weg bleibt stehen, damit
|
||||||
|
--- er sich dort anhaengen laesst - ohne das Item ist er nie erreichbar.
|
||||||
fillItem = 'diving_fill',
|
fillItem = 'diving_fill',
|
||||||
|
|
||||||
--- Flaschen ohne Metadata als voll behandeln. Betrifft alles, was frisch aus
|
--- Flaschen ohne Metadata als voll behandeln. Betrifft alles, was frisch aus
|
||||||
|
|||||||
@@ -16,7 +16,11 @@ shared_scripts {
|
|||||||
server_script 'server/main.lua'
|
server_script 'server/main.lua'
|
||||||
|
|
||||||
client_scripts {
|
client_scripts {
|
||||||
|
-- lib.notify im Hausdesign (d4rk_lib) - VOR allen, die melden.
|
||||||
|
'@d4rk_lib/client/meldung_shared.lua',
|
||||||
'client/main.lua',
|
'client/main.lua',
|
||||||
|
-- Die Konsole beim HUD anmelden (d4rk_hud, BauteilAnmelden).
|
||||||
|
'client/hud.lua',
|
||||||
'client/light.lua',
|
'client/light.lua',
|
||||||
-- Messung fuer die Umstellung auf Kleidung (plan-divegear.md Schritt 0).
|
-- Messung fuer die Umstellung auf Kleidung (plan-divegear.md Schritt 0).
|
||||||
-- Wird nach der Messung wieder entfernt.
|
-- Wird nach der Messung wieder entfernt.
|
||||||
|
|||||||
+15
-4
@@ -10,11 +10,19 @@
|
|||||||
"no_lamp_on_outfit": "Deine Tauchausrüstung hat keine Lampe.",
|
"no_lamp_on_outfit": "Deine Tauchausrüstung hat keine Lampe.",
|
||||||
"crush_depth": "Lebensgefahr! Ab %d m zerdrückt dich der Wasserdruck.",
|
"crush_depth": "Lebensgefahr! Ab %d m zerdrückt dich der Wasserdruck.",
|
||||||
"gear_gone": "Deine Tauchausrüstung ist weg!",
|
"gear_gone": "Deine Tauchausrüstung ist weg!",
|
||||||
"tank_gone": "Deine Tauchflasche ist weg!"
|
"tank_gone": "Deine Tauchflasche ist weg!",
|
||||||
|
"keine_flasche": "Du trägst keine Taucherflasche.",
|
||||||
|
"keine_maske": "Ohne Tauchmaske kein Tauchgerät.",
|
||||||
|
"keine_patrone": "In deiner Taucherflasche steckt keine Patrone.",
|
||||||
|
"keine_patrone_im_slot": "Diese Patrone hast du nicht mehr.",
|
||||||
|
"kein_platz": "Kein Platz für die alte Patrone.",
|
||||||
|
"ungueltig": "Das geht nicht.",
|
||||||
|
"fehler": "Das hat nicht geklappt."
|
||||||
},
|
},
|
||||||
"success": {
|
"success": {
|
||||||
"took_out": "Du hast deine Ausrüstung abgelegt!",
|
"took_out": "Du hast deine Ausrüstung abgelegt!",
|
||||||
"tube_filled": "Du hast deine Tauchflasche erfolgreich aufgefüllt!"
|
"tube_filled": "Du hast deine Tauchflasche erfolgreich aufgefüllt!",
|
||||||
|
"patrone_getauscht": "Patrone eingesetzt."
|
||||||
},
|
},
|
||||||
"info": {
|
"info": {
|
||||||
"put_suit": "Tauchanzug wird angezogen...",
|
"put_suit": "Tauchanzug wird angezogen...",
|
||||||
@@ -22,7 +30,9 @@
|
|||||||
"filling_air": "Sauerstoff wird aufgefüllt...",
|
"filling_air": "Sauerstoff wird aufgefüllt...",
|
||||||
"oxygen_low": "Nur noch %s Luft!",
|
"oxygen_low": "Nur noch %s Luft!",
|
||||||
"tank_remaining": "%s verbleibend (%d%%) · %s bis %d m",
|
"tank_remaining": "%s verbleibend (%d%%) · %s bis %d m",
|
||||||
"depth_limit": "Du näherst dich der Grenze deines Atemgases (%d m)!"
|
"depth_limit": "Du näherst dich der Grenze deines Atemgases (%d m)!",
|
||||||
|
"bereit": "Tauchgerät bereit - %s Luft.",
|
||||||
|
"patrone_einsetzen": "Patrone wird eingesetzt..."
|
||||||
},
|
},
|
||||||
"menu": {
|
"menu": {
|
||||||
"choose_tank": "Tauchflasche wählen"
|
"choose_tank": "Tauchflasche wählen"
|
||||||
@@ -31,7 +41,8 @@
|
|||||||
"air": "Luft",
|
"air": "Luft",
|
||||||
"depth": "Tiefe",
|
"depth": "Tiefe",
|
||||||
"pressure": "Druck",
|
"pressure": "Druck",
|
||||||
"lamp": "Lampe"
|
"lamp": "Lampe",
|
||||||
|
"konsole": "Tauchkonsole"
|
||||||
},
|
},
|
||||||
"keybind": {
|
"keybind": {
|
||||||
"toggle_lamp": "Tauchlampe an/aus",
|
"toggle_lamp": "Tauchlampe an/aus",
|
||||||
|
|||||||
+15
-4
@@ -10,11 +10,19 @@
|
|||||||
"no_lamp_on_outfit": "Your diving suit doesn't have a lamp.",
|
"no_lamp_on_outfit": "Your diving suit doesn't have a lamp.",
|
||||||
"crush_depth": "Danger! Below %d m the water pressure will crush you.",
|
"crush_depth": "Danger! Below %d m the water pressure will crush you.",
|
||||||
"gear_gone": "Your diving gear is gone!",
|
"gear_gone": "Your diving gear is gone!",
|
||||||
"tank_gone": "Your air tank is gone!"
|
"tank_gone": "Your air tank is gone!",
|
||||||
|
"keine_flasche": "You are not wearing a scuba tank.",
|
||||||
|
"keine_maske": "No diving mask, no breathing apparatus.",
|
||||||
|
"keine_patrone": "There is no cartridge in your scuba tank.",
|
||||||
|
"keine_patrone_im_slot": "You no longer have that cartridge.",
|
||||||
|
"kein_platz": "No room for the old cartridge.",
|
||||||
|
"ungueltig": "That does not work.",
|
||||||
|
"fehler": "That did not work."
|
||||||
},
|
},
|
||||||
"success": {
|
"success": {
|
||||||
"took_out": "You've taken your gear off!",
|
"took_out": "You've taken your gear off!",
|
||||||
"tube_filled": "You've successfully refilled your air tank!"
|
"tube_filled": "You've successfully refilled your air tank!",
|
||||||
|
"patrone_getauscht": "Cartridge inserted."
|
||||||
},
|
},
|
||||||
"info": {
|
"info": {
|
||||||
"put_suit": "Putting on your diving suit...",
|
"put_suit": "Putting on your diving suit...",
|
||||||
@@ -22,7 +30,9 @@
|
|||||||
"filling_air": "Filling air...",
|
"filling_air": "Filling air...",
|
||||||
"oxygen_low": "Only %s of air left!",
|
"oxygen_low": "Only %s of air left!",
|
||||||
"tank_remaining": "%s remaining (%d%%) · %s down to %d m",
|
"tank_remaining": "%s remaining (%d%%) · %s down to %d m",
|
||||||
"depth_limit": "You're approaching the limit of your breathing gas (%d m)!"
|
"depth_limit": "You're approaching the limit of your breathing gas (%d m)!",
|
||||||
|
"bereit": "Breathing apparatus ready - %s of air.",
|
||||||
|
"patrone_einsetzen": "Inserting cartridge..."
|
||||||
},
|
},
|
||||||
"menu": {
|
"menu": {
|
||||||
"choose_tank": "Choose an air tank"
|
"choose_tank": "Choose an air tank"
|
||||||
@@ -31,7 +41,8 @@
|
|||||||
"air": "Air",
|
"air": "Air",
|
||||||
"depth": "Depth",
|
"depth": "Depth",
|
||||||
"pressure": "Pressure",
|
"pressure": "Pressure",
|
||||||
"lamp": "Lamp"
|
"lamp": "Lamp",
|
||||||
|
"konsole": "Dive console"
|
||||||
},
|
},
|
||||||
"keybind": {
|
"keybind": {
|
||||||
"toggle_lamp": "Toggle dive lamp",
|
"toggle_lamp": "Toggle dive lamp",
|
||||||
|
|||||||
+34
-3
@@ -118,10 +118,35 @@ function formatTime(seconds) {
|
|||||||
return `${mm}:${ss}`;
|
return `${mm}:${ss}`;
|
||||||
}
|
}
|
||||||
|
|
||||||
function render(state) {
|
// Lage vom HUD (d4rk_hud, BauteilAnmelden - client/hud.lua). null = keine,
|
||||||
hud.classList.toggle('hidden', !state.visible);
|
// dann gilt die Position aus style.css. 28.09.2026.
|
||||||
|
let lage = null;
|
||||||
|
let letzterStand = null;
|
||||||
|
|
||||||
if (!state.visible) return;
|
function lageAnwenden() {
|
||||||
|
if (!lage) {
|
||||||
|
hud.classList.remove('gelagert');
|
||||||
|
hud.style.left = '';
|
||||||
|
hud.style.top = '';
|
||||||
|
hud.style.removeProperty('--lage-scale');
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
hud.classList.add('gelagert');
|
||||||
|
hud.style.left = `${lage.links}px`;
|
||||||
|
hud.style.top = `${lage.oben}px`;
|
||||||
|
hud.style.setProperty('--lage-scale', String(lage.skalierung ?? 1));
|
||||||
|
}
|
||||||
|
|
||||||
|
function render(state) {
|
||||||
|
letzterStand = state;
|
||||||
|
|
||||||
|
// Im HUD abgeschaltet, Fotomodus, Auswahl: das HUD sagt "nicht sichtbar".
|
||||||
|
const zeigen = state.visible && (!lage || lage.sichtbar !== false);
|
||||||
|
|
||||||
|
hud.classList.toggle('hidden', !zeigen);
|
||||||
|
|
||||||
|
if (!zeigen) return;
|
||||||
|
|
||||||
const capacity = state.capacity > 0 ? state.capacity : 1;
|
const capacity = state.capacity > 0 ? state.capacity : 1;
|
||||||
const ratio = Math.min(1, Math.max(0, state.oxygen / capacity));
|
const ratio = Math.min(1, Math.max(0, state.oxygen / capacity));
|
||||||
@@ -171,6 +196,12 @@ window.addEventListener('message', (event) => {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (data.action === 'state') render(data);
|
if (data.action === 'state') render(data);
|
||||||
|
|
||||||
|
if (data.action === 'lage') {
|
||||||
|
lage = data.lage || null;
|
||||||
|
lageAnwenden();
|
||||||
|
if (letzterStand) render(letzterStand);
|
||||||
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
// Damit sich das HUD im Browser ohne FiveM anschauen laesst.
|
// Damit sich das HUD im Browser ohne FiveM anschauen laesst.
|
||||||
|
|||||||
@@ -60,6 +60,18 @@ body {
|
|||||||
pointer-events: none;
|
pointer-events: none;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* Lage vom HUD (28.09.2026): linke obere Ecke in Bildschirmpixeln, Skalierung
|
||||||
|
fuer den bei 1080p gebauten Inhalt - rechnet d4rk_hud, hier nur anwenden. */
|
||||||
|
#hud.gelagert {
|
||||||
|
bottom: auto;
|
||||||
|
transform: scale(var(--lage-scale, 1));
|
||||||
|
transform-origin: 0 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
#hud.gelagert.hidden {
|
||||||
|
transform: scale(var(--lage-scale, 1)) translateY(14px);
|
||||||
|
}
|
||||||
|
|
||||||
.caption {
|
.caption {
|
||||||
font-size: 9px;
|
font-size: 9px;
|
||||||
font-weight: 600;
|
font-weight: 600;
|
||||||
|
|||||||
+121
-27
@@ -26,7 +26,7 @@ end
|
|||||||
local function getTankSlot(source, slotId)
|
local function getTankSlot(source, slotId)
|
||||||
if type(slotId) ~= 'number' then return end
|
if type(slotId) ~= 'number' then return end
|
||||||
|
|
||||||
local slot = exports.ox_inventory:GetSlot(source, slotId)
|
local slot = exports.d4rk_inventory:GetSlot(source, slotId)
|
||||||
|
|
||||||
if not slot then return end
|
if not slot then return end
|
||||||
|
|
||||||
@@ -37,6 +37,19 @@ local function getTankSlot(source, slotId)
|
|||||||
return slot, tankConfig
|
return slot, tankConfig
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--- Die getragene Taucherflasche (Kleidung, shared.rigSlot) und die Patrone darin.
|
||||||
|
--- @return table? slot nil = keine Flasche angezogen
|
||||||
|
--- @return table? tankConfig nil = keine (gueltige) Patrone eingesetzt
|
||||||
|
local function getRig(source)
|
||||||
|
local slot = exports.d4rk_inventory:GetSlot(source, shared.rigSlot)
|
||||||
|
|
||||||
|
if not slot or slot.name ~= shared.rigItem then return nil end
|
||||||
|
|
||||||
|
local patrone = slot.metadata and slot.metadata.patrone
|
||||||
|
|
||||||
|
return slot, patrone and shared.tankByName[patrone] or nil
|
||||||
|
end
|
||||||
|
|
||||||
--- Schreibt die Restluft in die Metadata.
|
--- Schreibt die Restluft in die Metadata.
|
||||||
--- SetMetadata *ersetzt* die Metadata-Tabelle komplett (modules/inventory/server.lua),
|
--- SetMetadata *ersetzt* die Metadata-Tabelle komplett (modules/inventory/server.lua),
|
||||||
--- deshalb wird der bestehende Inhalt kopiert statt nur oxygen gesetzt.
|
--- deshalb wird der bestehende Inhalt kopiert statt nur oxygen gesetzt.
|
||||||
@@ -55,7 +68,7 @@ local function writeTank(source, slot, tankConfig, oxygen)
|
|||||||
-- Items, sonst würde ox_inventory die leere Flasche löschen (items/server.lua).
|
-- Items, sonst würde ox_inventory die leere Flasche löschen (items/server.lua).
|
||||||
metadata.durability = math.floor(oxygen / tankConfig.capacity * 100)
|
metadata.durability = math.floor(oxygen / tankConfig.capacity * 100)
|
||||||
|
|
||||||
exports.ox_inventory:SetMetadata(source, slot.slot, metadata)
|
exports.d4rk_inventory:SetMetadata(source, slot.slot, metadata)
|
||||||
|
|
||||||
return oxygen
|
return oxygen
|
||||||
end
|
end
|
||||||
@@ -64,7 +77,7 @@ end
|
|||||||
--- @param source number
|
--- @param source number
|
||||||
--- @return table[]
|
--- @return table[]
|
||||||
local function getTankList(source)
|
local function getTankList(source)
|
||||||
local found = exports.ox_inventory:Search(source, 'slots', shared.tankNames)
|
local found = exports.d4rk_inventory:Search(source, 'slots', shared.tankNames)
|
||||||
local tanks = {}
|
local tanks = {}
|
||||||
|
|
||||||
for i = 1, #shared.tankNames do
|
for i = 1, #shared.tankNames do
|
||||||
@@ -79,7 +92,7 @@ local function getTankList(source)
|
|||||||
tanks[#tanks + 1] = {
|
tanks[#tanks + 1] = {
|
||||||
slot = slot.slot,
|
slot = slot.slot,
|
||||||
name = name,
|
name = name,
|
||||||
label = (exports.ox_inventory:Items(name) or {}).label or name,
|
label = (exports.d4rk_inventory:Items(name) or {}).label or name,
|
||||||
oxygen = readOxygen(slot, tankConfig),
|
oxygen = readOxygen(slot, tankConfig),
|
||||||
capacity = tankConfig.capacity,
|
capacity = tankConfig.capacity,
|
||||||
pressure = tankConfig.pressure,
|
pressure = tankConfig.pressure,
|
||||||
@@ -99,9 +112,11 @@ local function syncTank(source, slotId, oxygen)
|
|||||||
|
|
||||||
if not oxygen then return end
|
if not oxygen then return end
|
||||||
|
|
||||||
local slot, tankConfig = getTankSlot(source, slotId)
|
-- Seit 28.09.2026 steckt die Luft in der GETRAGENEN Flasche (Kleidung);
|
||||||
|
-- slotId bleibt im Aufruf, zaehlt aber nicht mehr.
|
||||||
|
local slot, tankConfig = getRig(source)
|
||||||
|
|
||||||
if not slot then return end
|
if not slot or not tankConfig then return end
|
||||||
|
|
||||||
local current = readOxygen(slot, tankConfig)
|
local current = readOxygen(slot, tankConfig)
|
||||||
local now = os.time()
|
local now = os.time()
|
||||||
@@ -118,28 +133,102 @@ end
|
|||||||
|
|
||||||
lib.callback.register('d4rk_divegear:server:getTanks', getTankList)
|
lib.callback.register('d4rk_divegear:server:getTanks', getTankList)
|
||||||
|
|
||||||
--- Prüft, ob der Spieler Ausrüstung und Flasche überhaupt noch besitzt.
|
--[[
|
||||||
--- Ohne das konnte man beides im Tauchgang weggeben und trotzdem weiteratmen -
|
WAS TRAEGT ER? - 28.09.2026, ersetzt verifyGear.
|
||||||
--- der Client hielt nur eine Slot-Nummer, die niemand mehr gegenprüfte.
|
|
||||||
--- @return { gear: boolean, tank: number? }
|
|
||||||
lib.callback.register('d4rk_divegear:server:verifyGear', function(source, slotId, name)
|
|
||||||
local gearCount = exports.ox_inventory:Search(source, 'count', shared.gearItem)
|
|
||||||
local slot = getTankSlot(source, slotId)
|
|
||||||
|
|
||||||
if slot and slot.name == name then
|
Flasche (rigSlot) UND Maske (maskSlot) angezogen, und in der Flasche eine
|
||||||
return { gear = (gearCount or 0) > 0, tank = slotId }
|
Patrone. Die Antwort nennt den Grund, wenn etwas fehlt - der Client fragt
|
||||||
end
|
bei jeder Inventaraenderung, und "keine Maske" ist etwas anderes als "keine
|
||||||
|
Patrone".
|
||||||
|
]]
|
||||||
|
lib.callback.register('d4rk_divegear:server:getWorn', function(source)
|
||||||
|
local rig, tankConfig = getRig(source)
|
||||||
|
|
||||||
-- Nur umsortiert? Dann dieselbe Flaschensorte woanders im Inventar suchen,
|
if not rig then return { ok = false, grund = 'keine_flasche' } end
|
||||||
-- sonst kostet jedes Verschieben im Inventar die Ausrüstung.
|
|
||||||
local found = shared.tankByName[name] and exports.ox_inventory:Search(source, 'slots', name)
|
local maske = exports.d4rk_inventory:GetSlot(source, shared.maskSlot)
|
||||||
|
|
||||||
|
if not maske or maske.name ~= shared.maskItem then return { ok = false, grund = 'keine_maske' } end
|
||||||
|
if not tankConfig then return { ok = false, grund = 'keine_patrone' } end
|
||||||
|
|
||||||
|
local patrone = rig.metadata.patrone
|
||||||
|
|
||||||
return {
|
return {
|
||||||
gear = (gearCount or 0) > 0,
|
ok = true,
|
||||||
tank = found and found[1] and found[1].slot or nil
|
tank = {
|
||||||
|
slot = rig.slot,
|
||||||
|
name = patrone,
|
||||||
|
label = (exports.d4rk_inventory:Items(patrone) or {}).label or patrone,
|
||||||
|
oxygen = readOxygen(rig, tankConfig),
|
||||||
|
capacity = tankConfig.capacity,
|
||||||
|
pressure = tankConfig.pressure,
|
||||||
|
maxDepth = tankConfig.maxDepth,
|
||||||
|
gas = tankConfig.gas,
|
||||||
|
},
|
||||||
}
|
}
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
--[[
|
||||||
|
PATRONE TAUSCHEN - 28.09.2026. Die benutzte Patrone wandert in die
|
||||||
|
getragene Flasche, die alte kommt mit ihrer Restluft als Item zurueck.
|
||||||
|
|
||||||
|
REIHENFOLGE: erst pruefen, ob die alte Patrone ueberhaupt Platz hat, dann
|
||||||
|
die neue nehmen, dann die alte geben - scheitert das Geben, bekommt der
|
||||||
|
Spieler die neue zurueck. Zuletzt die Flasche beschreiben (Metadata
|
||||||
|
KOPIEREN, SetMetadata ersetzt die ganze Tabelle - ENTSCHEIDUNGEN.md).
|
||||||
|
]]
|
||||||
|
lib.callback.register('d4rk_divegear:server:patroneTauschen', function(source, cartSlot)
|
||||||
|
cartSlot = math.tointeger(tonumber(cartSlot))
|
||||||
|
|
||||||
|
if not cartSlot or cartSlot == shared.rigSlot then return false, 'ungueltig' end
|
||||||
|
|
||||||
|
local cart, cartConfig = getTankSlot(source, cartSlot)
|
||||||
|
|
||||||
|
if not cart then return false, 'keine_patrone_im_slot' end
|
||||||
|
|
||||||
|
local rig, altConfig = getRig(source)
|
||||||
|
|
||||||
|
if not rig then return false, 'keine_flasche' end
|
||||||
|
|
||||||
|
local altName = rig.metadata and rig.metadata.patrone
|
||||||
|
local altLuft = altConfig and readOxygen(rig, altConfig) or nil
|
||||||
|
|
||||||
|
if altConfig and not exports.d4rk_inventory:CanCarryItem(source, altName, 1) then
|
||||||
|
return false, 'kein_platz'
|
||||||
|
end
|
||||||
|
|
||||||
|
local neuLuft = readOxygen(cart, cartConfig)
|
||||||
|
|
||||||
|
if not exports.d4rk_inventory:RemoveItem(source, cart.name, 1, nil, cartSlot) then
|
||||||
|
return false, 'fehler'
|
||||||
|
end
|
||||||
|
|
||||||
|
if altConfig then
|
||||||
|
local meta = {
|
||||||
|
oxygen = math.floor(altLuft),
|
||||||
|
durability = math.floor(altLuft / altConfig.capacity * 100),
|
||||||
|
}
|
||||||
|
|
||||||
|
if not exports.d4rk_inventory:AddItem(source, altName, 1, meta) then
|
||||||
|
exports.d4rk_inventory:AddItem(source, cart.name, 1, cart.metadata)
|
||||||
|
return false, 'kein_platz'
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local meta = {}
|
||||||
|
|
||||||
|
for key, value in pairs(rig.metadata or {}) do meta[key] = value end
|
||||||
|
|
||||||
|
meta.patrone = cart.name
|
||||||
|
meta.oxygen = math.floor(neuLuft)
|
||||||
|
meta.durability = math.floor(neuLuft / cartConfig.capacity * 100)
|
||||||
|
|
||||||
|
exports.d4rk_inventory:SetMetadata(source, rig.slot, meta)
|
||||||
|
lastSync[source] = os.time()
|
||||||
|
|
||||||
|
return true
|
||||||
|
end)
|
||||||
|
|
||||||
lib.callback.register('d4rk_divegear:server:syncTank', function(source, slotId, oxygen)
|
lib.callback.register('d4rk_divegear:server:syncTank', function(source, slotId, oxygen)
|
||||||
return syncTank(source, slotId, oxygen)
|
return syncTank(source, slotId, oxygen)
|
||||||
end)
|
end)
|
||||||
@@ -154,15 +243,20 @@ AddEventHandler('playerDropped', function()
|
|||||||
lastSync[source] = nil
|
lastSync[source] = nil
|
||||||
end)
|
end)
|
||||||
|
|
||||||
exports.qbx_core:CreateUseableItem(shared.gearItem, function(source)
|
-- Eine Patrone benutzen = sie in die getragene Flasche einsetzen (28.09.2026).
|
||||||
TriggerClientEvent('d4rk_divegear:client:useGear', source)
|
-- d4rk_inventory ruft den Rueckruf mit den Itemdaten samt Slot
|
||||||
end)
|
-- (modules/bridge/qbx/server.lua: cb(source, data)).
|
||||||
|
for i = 1, #shared.tankNames do
|
||||||
|
exports.qbx_core:CreateUseableItem(shared.tankNames[i], function(source, data)
|
||||||
|
TriggerClientEvent('d4rk_divegear:client:patroneEinsetzen', source, data and data.slot)
|
||||||
|
end)
|
||||||
|
end
|
||||||
|
|
||||||
exports.qbx_core:CreateUseableItem(shared.fillItem, function(source)
|
exports.qbx_core:CreateUseableItem(shared.fillItem, function(source)
|
||||||
local tanks = getTankList(source)
|
local tanks = getTankList(source)
|
||||||
|
|
||||||
if #tanks == 0 then
|
if #tanks == 0 then
|
||||||
exports.qbx_core:Notify(source, locale('error.no_tank'), 'error')
|
exports.d4rk_bridge:Notify(source, locale('error.no_tank'), 'error')
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -175,12 +269,12 @@ exports.qbx_core:CreateUseableItem(shared.fillItem, function(source)
|
|||||||
if not slot then return end
|
if not slot then return end
|
||||||
|
|
||||||
-- Nach dem Progressbar nochmal prüfen: das Item kann in der Zwischenzeit weg sein.
|
-- Nach dem Progressbar nochmal prüfen: das Item kann in der Zwischenzeit weg sein.
|
||||||
if not exports.ox_inventory:RemoveItem(source, shared.fillItem, 1) then return end
|
if not exports.d4rk_inventory:RemoveItem(source, shared.fillItem, 1) then return end
|
||||||
|
|
||||||
writeTank(source, slot, tankConfig, tankConfig.capacity)
|
writeTank(source, slot, tankConfig, tankConfig.capacity)
|
||||||
lastSync[source] = os.time()
|
lastSync[source] = os.time()
|
||||||
|
|
||||||
-- Erst melden wenn das Item tatsächlich weg und die Flasche voll ist.
|
-- Erst melden wenn das Item tatsächlich weg und die Flasche voll ist.
|
||||||
exports.qbx_core:Notify(source, locale('success.tube_filled'), 'success')
|
exports.d4rk_bridge:Notify(source, locale('success.tube_filled'), 'success')
|
||||||
TriggerClientEvent('d4rk_divegear:client:tankRefilled', source, slot.slot, tankConfig.capacity)
|
TriggerClientEvent('d4rk_divegear:client:tankRefilled', source, slot.slot, tankConfig.capacity)
|
||||||
end)
|
end)
|
||||||
Reference in new issue
Block a user