feat(hud): Dreier-Konsole mit Finimeter und Tiefenmesser
Statt zweier Zahlenfelder jetzt zwei Zeigerinstrumente links und rechts vom Luft-Ring - wie eine echte Tauchkonsole. Der Ring bleibt in der Mitte, weil die Restzeit die Zahl ist, auf die es ankommt. - Finimeter 0-300 bar, roter Bereich = Reserve unter reservePressure - Tiefenmesser 0-depthDialMax, roter Bereich = Tiefengrenze des Atemgases. Der faengt bei Pressluft bei 45 m an und bei Trimix erst bei 100 m - der Gefahrenbereich haengt also an der getragenen Flasche. Gibt es real nicht, hilft im Spiel aber sofort beim Einschaetzen - Skalenzahlen bewusst weggelassen: bei 96 px kollidieren sie mit allem und liest ohnehin niemand. Zeiger zeigt die Tendenz, die Zahl in der Uhr den Wert - Zeiger und Wert faerben sich rot, sobald der rote Bereich erreicht ist Beim Bauen gefunden: CSS transform-origin auf dem Zeiger wird zusaetzlich zum rotate(winkel 50 50) im Attribut angewendet, der Drehpunkt wandert dadurch doppelt und der Zeiger landet ausserhalb der Uhr. transform-origin ist raus. README-Renderings auf die Konsole umgebaut. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
@@ -9,16 +9,20 @@ die bei Animationen nicht mehr verschwindet.
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> Die Bilder sind maßstabsgetreue Renderings des Overlays aus denselben Werten wie
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> `nui/style.css` — keine In-Game-Aufnahmen. Erzeugt mit `docs/gen-hud-svg.mjs`.
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**Normal** — Luft, Tiefe, Fülldruck, Lampe an
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Eine Dreier-Konsole wie am echten Tauchgerät: **Finimeter** links, Restluft als
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Ring in der Mitte, **Tiefenmesser** rechts.
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**Normal** — Druck im grünen Bereich, flach getaucht, Lampe an
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**Warnung** — Restluft unter der ersten Schwelle, Tiefe über `deepWarningDepth`,
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Druck unter `reservePressure`
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**Warnung** — Zeiger in der Reserve (roter Bereich ab `reservePressure`),
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Restluft unter der ersten Schwelle, Tiefe über `deepWarningDepth`
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**Kritisch** — letzte Sekunden, der Ring pulsiert
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**Kritisch** — unter der Tiefengrenze des Atemgases: der Zeiger steht im roten
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Bereich des Tiefenmessers, die Uhr pulsiert, Tiefenrausch läuft
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@@ -186,7 +190,8 @@ auf z.B. `2`.
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| `hudOnlyUnderwater` | `false` | Auf `false` schon sichtbar, sobald die Ausrüstung an ist — Finimeter ablesen ohne Inventar |
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| `hudFollowGameHud` | `true` | Mit dem Spiel-HUD ausblenden |
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| `hudToggleKey` | `''` | Eigene Taste, leer = unbelegt |
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| `reservePressure` | `50` | Ab hier wird die Druckanzeige rot |
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| `reservePressure` | `50` | Roter Bereich des Finimeters, ab hier färbt sich der Zeiger |
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| `depthDialMax` | `100.0` | Skalenende des Tiefenmessers. Tiefer schlägt der Zeiger an, die Zahl stimmt weiter |
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**Lampe**
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@@ -382,7 +382,13 @@ local function sendHudState(visible)
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oxygen = oxygen,
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capacity = capacity,
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depth = currentDepth,
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-- Skalenwerte für die beiden Zeigerinstrumente. Kommen mit, damit die
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-- Config an einer Stelle bleibt und das NUI nichts nachrechnen muss.
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depthScale = config.depthDialMax,
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depthLimit = activeTank and activeTank.maxDepth or nil,
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pressure = pressure,
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maxPressure = activeTank and activeTank.pressure or nil,
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reservePressure = config.reservePressure,
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reserve = pressure > 0 and pressure <= config.reservePressure,
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level = level,
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deep = currentDepth >= config.deepWarningDepth,
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@@ -59,6 +59,11 @@ return {
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--- Ab dieser Tiefe wird die Tiefenanzeige eingefärbt (Meter).
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deepWarningDepth = 25.0,
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--- Skalenende des Tiefenmessers (Meter). Echte Tiefenmesser gehen meist bis
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--- 60 m; hier lieber so weit, dass auch Trimix-Tauchgänge auf der Skala
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--- bleiben. Tiefer schlägt der Zeiger an, die Zahl in der Mitte stimmt weiter.
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depthDialMax = 100.0,
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---------------------------------------------------------------------------
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-- Tiefenrausch
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---------------------------------------------------------------------------
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+86
-48
@@ -1,6 +1,6 @@
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#!/usr/bin/env node
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// Erzeugt die HUD-Renderings für die README aus denselben Werten wie nui/style.css.
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// Keine In-Game-Screenshots - eine massstabsgetreue Nachbildung des Overlays.
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// Keine In-Game-Screenshots - eine massstabsgetreue Nachbildung der Konsole.
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//
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// Nutzung: node docs/gen-hud-svg.mjs [ziel-ordner] (default: docs)
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@@ -17,44 +17,78 @@ const C = {
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text: '#e2e8f0',
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muted: '#94a3b8',
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panel: '#09121c',
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border: '#94a3b8'
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face: '#0b1622'
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};
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// Geometrie spiegelt das Grid aus style.css:
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// padding 14/22, Spalten 84 | 92 | 84 mit column-gap 22, row-gap 8, Lampe 23 hoch.
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const PAD_X = 22, PAD_Y = 14, COL = 84, GAUGE = 92, GAP = 22, ROW_GAP = 8, LAMP_H = 23;
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const PW = PAD_X * 2 + COL * 2 + GAUGE + GAP * 2;
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const PH = PAD_Y * 2 + GAUGE + ROW_GAP + LAMP_H;
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const F = "'Segoe UI',Roboto,system-ui,sans-serif";
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const W = 520, H = PH + 70;
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// Masse spiegeln das Grid aus style.css: padding 14/20, column-gap 20,
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// Uhr 96, Ring 92, Beschriftung darunter, Lampe in Zeile 2.
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const PAD_X = 20, PAD_Y = 14, DIAL = 96, GAUGE = 92, GAP = 20;
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const ROW1 = 112, ROW_GAP = 6, LAMP_H = 23;
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const PW = PAD_X * 2 + DIAL * 2 + GAUGE + GAP * 2;
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const PH = PAD_Y * 2 + ROW1 + ROW_GAP + LAMP_H;
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const W = 560, H = PH + 70;
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const PX = (W - PW) / 2, PY = (H - PH) / 2;
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const GX = PX + PAD_X + COL + GAP;
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const CX = GX + GAUGE / 2, CY = PY + PAD_Y + GAUGE / 2;
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const LEFT_CX = PX + PAD_X + DIAL / 2;
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const RIGHT_CX = PX + PW - PAD_X - DIAL / 2;
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const MID_CX = PX + PW / 2;
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const DIAL_CY = PY + PAD_Y + DIAL / 2;
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const GAUGE_CY = PY + PAD_Y + ROW1 / 2;
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const R = 52 * (GAUGE / 120); // r=52 im viewBox 120, auf 92px skaliert
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const SW = 8 * (GAUGE / 120);
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const CIRC = 2 * Math.PI * R;
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const n = (v) => Number(v.toFixed(2));
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const rad = (d) => ((d - 90) * Math.PI) / 180;
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const pt = (cx, cy, r, d) => [cx + r * Math.cos(rad(d)), cy + r * Math.sin(rad(d))];
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const DEPTH_X = PX + PAD_X + COL; // rechtsbündig, zeigt zum Ring
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const PRESS_X = GX + GAUGE + GAP; // linksbündig, zeigt zum Ring
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const CAP_Y = PY + PAD_Y + 35;
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const VAL_Y = PY + PAD_Y + 61;
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const FONT = "'Segoe UI',Roboto,system-ui,sans-serif";
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const fmt = (s) => `${String(Math.floor(s / 60)).padStart(2, '0')}:${String(Math.floor(s % 60)).padStart(2, '0')}`;
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function readout(x, anchor, label, value, unit, colour) {
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const unitTspan = `<tspan font-size="13" font-weight="500" fill="${C.muted}" dx="3">${unit}</tspan>`;
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return `<text x="${x}" y="${CAP_Y}" text-anchor="${anchor}" font-family="${FONT}" font-size="9" font-weight="600" letter-spacing="1.4" fill="${C.muted}">${label}</text>
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<text x="${x}" y="${VAL_Y}" text-anchor="${anchor}" font-family="${FONT}" font-size="26" font-weight="600" fill="${colour}">${value}${unitTspan}</text>`;
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/** Zeigerinstrument. 270-Grad-Skala, unten offen - wie ein echtes Finimeter. */
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function dial(cx, cy, { value, max, unit, label, zoneFrom, zoneTo, needleColour, valueColour, decimals = 0 }) {
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// 96px Uhr, Geometrie aus dem viewBox 0 0 100 100 skaliert
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const k = DIAL / 100;
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const R = 42 * k, A0 = -135, SWEEP = 270;
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const ang = (v) => A0 + SWEEP * Math.min(1, Math.max(0, v / (max || 1)));
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let s = `<circle cx="${n(cx)}" cy="${n(cy)}" r="${n(46 * k)}" fill="${C.face}" stroke="${C.muted}" stroke-opacity="0.25" stroke-width="1.5"/>`;
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if (zoneFrom !== undefined && zoneFrom < max) {
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const a = ang(zoneFrom), b = ang(Math.min(zoneTo, max));
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const [x1, y1] = pt(cx, cy, R - 2 * k, a);
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const [x2, y2] = pt(cx, cy, R - 2 * k, b);
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s += `<path d="M ${n(x1)} ${n(y1)} A ${n(R - 2 * k)} ${n(R - 2 * k)} 0 ${b - a > 180 ? 1 : 0} 1 ${n(x2)} ${n(y2)}" fill="none" stroke="${C.danger}" stroke-width="3.5" stroke-opacity="0.9"/>`;
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}
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for (let i = 0; i <= 10; i++) {
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const a = A0 + (SWEEP * i) / 10, major = i % 2 === 0;
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const [x1, y1] = pt(cx, cy, R - 6 * k, a);
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const [x2, y2] = pt(cx, cy, (major ? R - 13 * k : R - 10 * k), a);
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s += `<line x1="${n(x1)}" y1="${n(y1)}" x2="${n(x2)}" y2="${n(y2)}" stroke="#cbd5e1" stroke-opacity="${major ? 0.85 : 0.4}" stroke-width="${major ? 1.6 : 1}"/>`;
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}
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const [tipX, tipY] = pt(cx, cy, 33 * k, ang(value));
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const [tailX, tailY] = pt(cx, cy, -8 * k, ang(value));
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s += `<line x1="${n(tailX)}" y1="${n(tailY)}" x2="${n(tipX)}" y2="${n(tipY)}" stroke="${needleColour}" stroke-width="2.6" stroke-linecap="round"/>`;
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s += `<circle cx="${n(cx)}" cy="${n(cy)}" r="${n(3.4 * k)}" fill="${needleColour}"/>`;
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s += `<text x="${n(cx)}" y="${n(cy + 22)}" text-anchor="middle" font-size="16" font-weight="700" fill="${valueColour}" font-family="${F}">${value.toFixed(decimals)}<tspan font-size="10" font-weight="500" fill="${C.muted}" dx="2">${unit}</tspan></text>`;
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s += `<text x="${n(cx)}" y="${n(cy + DIAL / 2 + 13)}" text-anchor="middle" font-size="9" font-weight="600" letter-spacing="1.4" fill="${C.muted}" font-family="${F}">${label}</text>`;
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return s;
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}
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function build({ file, title, oxygen, capacity, depth, pressure, level, deep, reserve, lamp }) {
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function build({ file, title, oxygen, capacity, level, depth, depthLimit, pressure, reservePressure, lamp, deep }) {
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const ratio = Math.max(0, Math.min(1, oxygen / capacity));
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const ring = level === 'danger' ? C.danger : level === 'warn' ? C.warn : C.accent;
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const ringColour = level === 'danger' ? C.danger : level === 'warn' ? C.warn : C.accent;
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const R = 52 * (GAUGE / 120), SW = 8 * (GAUGE / 120), CIRC = 2 * Math.PI * R;
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const overLimit = depth >= depthLimit;
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const depthColour = overLimit ? C.danger : deep ? C.warn : C.text;
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const inReserve = pressure <= reservePressure;
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const pressureColour = inReserve ? C.danger : C.text;
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const lampColour = lamp ? C.accent : C.muted;
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const lampX = CX - 43;
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const svg = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 ${W} ${H}" width="${W}" height="${H}" role="img" aria-label="${title}">
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<defs>
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@@ -65,27 +99,30 @@ function build({ file, title, oxygen, capacity, depth, pressure, level, deep, re
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</defs>
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<rect width="${W}" height="${H}" fill="url(#water)"/>
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<rect x="${n(PX)}" y="${n(PY)}" width="${PW}" height="${PH}" rx="16" fill="${C.panel}" fill-opacity="0.72" stroke="${C.muted}" stroke-opacity="0.18"/>
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<rect x="${PX}" y="${PY}" width="${PW}" height="${PH}" rx="16"
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fill="${C.panel}" fill-opacity="0.72" stroke="${C.border}" stroke-opacity="0.18"/>
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${dial(LEFT_CX, DIAL_CY, {
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value: pressure, max: 300, unit: 'bar', label: 'DRUCK',
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zoneFrom: 0, zoneTo: reservePressure,
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needleColour: pressureColour, valueColour: pressureColour
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})}
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<g transform="rotate(-90 ${CX} ${CY})">
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<circle cx="${CX}" cy="${CY}" r="${R.toFixed(2)}" fill="none" stroke="${C.muted}" stroke-opacity="0.16" stroke-width="${SW.toFixed(2)}" stroke-linecap="round"/>
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<circle cx="${CX}" cy="${CY}" r="${R.toFixed(2)}" fill="none" stroke="${ring}" stroke-width="${SW.toFixed(2)}" stroke-linecap="round"
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stroke-dasharray="${CIRC.toFixed(2)}" stroke-dashoffset="${(CIRC * (1 - ratio)).toFixed(2)}"/>
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<g transform="rotate(-90 ${n(MID_CX)} ${n(GAUGE_CY)})">
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<circle cx="${n(MID_CX)}" cy="${n(GAUGE_CY)}" r="${n(R)}" fill="none" stroke="${C.muted}" stroke-opacity="0.16" stroke-width="${n(SW)}" stroke-linecap="round"/>
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<circle cx="${n(MID_CX)}" cy="${n(GAUGE_CY)}" r="${n(R)}" fill="none" stroke="${ringColour}" stroke-width="${n(SW)}" stroke-linecap="round" stroke-dasharray="${n(CIRC)}" stroke-dashoffset="${n(CIRC * (1 - ratio))}"/>
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</g>
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<text x="${n(MID_CX)}" y="${n(GAUGE_CY - 1)}" text-anchor="middle" font-size="21" font-weight="600" fill="${ringColour}" font-family="${F}">${fmt(oxygen)}</text>
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<text x="${n(MID_CX)}" y="${n(GAUGE_CY + 15)}" text-anchor="middle" font-size="9" font-weight="600" letter-spacing="1.4" fill="${C.muted}" font-family="${F}">LUFT</text>
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<text x="${CX}" y="${CY - 1}" text-anchor="middle" font-family="${FONT}" font-size="21" font-weight="600" fill="${ring}">${fmt(oxygen)}</text>
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<text x="${CX}" y="${CY + 15}" text-anchor="middle" font-family="${FONT}" font-size="9" font-weight="600" letter-spacing="1.4" fill="${C.muted}">LUFT</text>
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${dial(RIGHT_CX, DIAL_CY, {
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value: depth, max: 100, unit: 'm', label: 'TIEFE', decimals: 1,
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zoneFrom: depthLimit, zoneTo: 100,
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needleColour: depthColour, valueColour: depthColour
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})}
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${readout(DEPTH_X, 'end', 'TIEFE', depth.toFixed(1), 'm', deep ? C.warn : C.text)}
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${readout(PRESS_X, 'start', 'DRUCK', String(Math.round(pressure)), 'bar', reserve ? C.danger : C.text)}
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<g>
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<rect x="${lampX}" y="${PY + PAD_Y + GAUGE + ROW_GAP}" width="86" height="${LAMP_H}" rx="8" fill="${lampColour}" fill-opacity="${lamp ? 0.15 : 0.1}"/>
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<circle cx="${lampX + 14}" cy="${PY + PAD_Y + GAUGE + ROW_GAP + LAMP_H / 2}" r="4" fill="${lampColour}"/>
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<text x="${lampX + 24}" y="${PY + PAD_Y + GAUGE + ROW_GAP + LAMP_H / 2 + 3.5}" font-family="${FONT}" font-size="10" font-weight="600" letter-spacing="1.2" fill="${lampColour}">LAMPE</text>
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</g>
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<rect x="${n(MID_CX - 43)}" y="${n(PY + PAD_Y + ROW1 + ROW_GAP)}" width="86" height="${LAMP_H}" rx="8" fill="${lampColour}" fill-opacity="${lamp ? 0.15 : 0.1}"/>
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<circle cx="${n(MID_CX - 29)}" cy="${n(PY + PAD_Y + ROW1 + ROW_GAP + LAMP_H / 2)}" r="4" fill="${lampColour}"/>
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<text x="${n(MID_CX - 19)}" y="${n(PY + PAD_Y + ROW1 + ROW_GAP + LAMP_H / 2 + 3.5)}" font-size="10" font-weight="600" letter-spacing="1.2" fill="${lampColour}" font-family="${F}">LAMPE</text>
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</svg>
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`;
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@@ -95,17 +132,18 @@ function build({ file, title, oxygen, capacity, depth, pressure, level, deep, re
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build({
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file: 'hud-normal.svg', title: 'Tauch-HUD: normaler Zustand',
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oxygen: 545, capacity: 1200, depth: 12.4, pressure: 136, level: 'ok', lamp: true
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oxygen: 545, capacity: 1200, level: 'ok',
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depth: 12.4, depthLimit: 45, pressure: 136, reservePressure: 50, lamp: true
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});
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build({
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file: 'hud-warnung.svg', title: 'Tauch-HUD: Warnstufe und Reservedruck',
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oxygen: 92, capacity: 900, depth: 27.5, pressure: 31,
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level: 'warn', deep: true, reserve: true, lamp: false
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oxygen: 92, capacity: 900, level: 'warn',
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depth: 27.5, depthLimit: 45, deep: true, pressure: 31, reservePressure: 50, lamp: false
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});
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build({
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file: 'hud-kritisch.svg', title: 'Tauch-HUD: kritischer Luftstand',
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oxygen: 8, capacity: 600, depth: 31.7, pressure: 4,
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level: 'danger', deep: true, reserve: true, lamp: true
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file: 'hud-kritisch.svg', title: 'Tauch-HUD: unter der Tiefengrenze des Atemgases',
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oxygen: 38, capacity: 900, level: 'danger',
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depth: 52.4, depthLimit: 45, deep: true, pressure: 13, reservePressure: 50, lamp: true
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});
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+13
-20
@@ -1,4 +1,4 @@
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 520 221" width="520" height="221" role="img" aria-label="Tauch-HUD: kritischer Luftstand">
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 560 239" width="560" height="239" role="img" aria-label="Tauch-HUD: unter der Tiefengrenze des Atemgases">
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<defs>
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<linearGradient id="water" x1="0" y1="0" x2="0.6" y2="1">
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<stop offset="0%" stop-color="#0d3550"/>
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@@ -6,28 +6,21 @@
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</linearGradient>
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</defs>
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<rect width="520" height="221" fill="url(#water)"/>
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<rect width="560" height="239" fill="url(#water)"/>
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<rect x="98" y="35" width="364" height="169" rx="16" fill="#09121c" fill-opacity="0.72" stroke="#94a3b8" stroke-opacity="0.18"/>
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<rect x="86" y="35" width="348" height="151" rx="16"
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fill="#09121c" fill-opacity="0.72" stroke="#94a3b8" stroke-opacity="0.18"/>
|
||||
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<circle cx="166" cy="97" r="44.16" fill="#0b1622" stroke="#94a3b8" stroke-opacity="0.25" stroke-width="1.5"/><path d="M 138.85 124.15 A 38.4 38.4 0 0 1 127.6 97" fill="none" stroke="#f87171" stroke-width="3.5" stroke-opacity="0.9"/><line x1="141.56" y1="121.44" x2="146.31" y2="116.69" stroke="#cbd5e1" stroke-opacity="0.85" stroke-width="1.6"/><line x1="133.13" y1="107.68" x2="136.78" y2="106.49" stroke="#cbd5e1" stroke-opacity="0.4" stroke-width="1"/><line x1="131.87" y1="91.59" x2="138.5" y2="92.64" stroke="#cbd5e1" stroke-opacity="0.85" stroke-width="1.6"/><line x1="138.04" y1="76.69" x2="141.15" y2="78.94" stroke="#cbd5e1" stroke-opacity="0.4" stroke-width="1"/><line x1="150.31" y1="66.21" x2="153.36" y2="72.19" stroke="#cbd5e1" stroke-opacity="0.85" stroke-width="1.6"/><line x1="166" y1="62.44" x2="166" y2="66.28" stroke="#cbd5e1" stroke-opacity="0.4" stroke-width="1"/><line x1="181.69" y1="66.21" x2="178.64" y2="72.19" stroke="#cbd5e1" stroke-opacity="0.85" stroke-width="1.6"/><line x1="193.96" y1="76.69" x2="190.85" y2="78.94" stroke="#cbd5e1" stroke-opacity="0.4" stroke-width="1"/><line x1="200.13" y1="91.59" x2="193.5" y2="92.64" stroke="#cbd5e1" stroke-opacity="0.85" stroke-width="1.6"/><line x1="198.87" y1="107.68" x2="195.22" y2="106.49" stroke="#cbd5e1" stroke-opacity="0.4" stroke-width="1"/><line x1="190.44" y1="121.44" x2="185.69" y2="116.69" stroke="#cbd5e1" stroke-opacity="0.85" stroke-width="1.6"/><line x1="173.34" y1="94.74" x2="135.72" y2="106.32" stroke="#f87171" stroke-width="2.6" stroke-linecap="round"/><circle cx="166" cy="97" r="3.26" fill="#f87171"/><text x="166" y="119" text-anchor="middle" font-size="16" font-weight="700" fill="#f87171" font-family="'Segoe UI',Roboto,system-ui,sans-serif">31<tspan font-size="10" font-weight="500" fill="#94a3b8" dx="2">bar</tspan></text><text x="166" y="158" text-anchor="middle" font-size="9" font-weight="600" letter-spacing="1.4" fill="#94a3b8" font-family="'Segoe UI',Roboto,system-ui,sans-serif">DRUCK</text>
|
||||
|
||||
<g transform="rotate(-90 260 95)">
|
||||
<circle cx="260" cy="95" r="39.87" fill="none" stroke="#94a3b8" stroke-opacity="0.16" stroke-width="6.13" stroke-linecap="round"/>
|
||||
<circle cx="260" cy="95" r="39.87" fill="none" stroke="#fbbf24" stroke-width="6.13" stroke-linecap="round"
|
||||
stroke-dasharray="250.49" stroke-dashoffset="224.88"/>
|
||||
<g transform="rotate(-90 280 105)">
|
||||
<circle cx="280" cy="105" r="39.87" fill="none" stroke="#94a3b8" stroke-opacity="0.16" stroke-width="6.13" stroke-linecap="round"/>
|
||||
<circle cx="280" cy="105" r="39.87" fill="none" stroke="#fbbf24" stroke-width="6.13" stroke-linecap="round" stroke-dasharray="250.49" stroke-dashoffset="224.88"/>
|
||||
</g>
|
||||
<text x="280" y="104" text-anchor="middle" font-size="21" font-weight="600" fill="#fbbf24" font-family="'Segoe UI',Roboto,system-ui,sans-serif">01:32</text>
|
||||
<text x="280" y="120" text-anchor="middle" font-size="9" font-weight="600" letter-spacing="1.4" fill="#94a3b8" font-family="'Segoe UI',Roboto,system-ui,sans-serif">LUFT</text>
|
||||
|
||||
<text x="260" y="94" text-anchor="middle" font-family="'Segoe UI',Roboto,system-ui,sans-serif" font-size="21" font-weight="600" fill="#fbbf24">01:32</text>
|
||||
<text x="260" y="110" text-anchor="middle" font-family="'Segoe UI',Roboto,system-ui,sans-serif" font-size="9" font-weight="600" letter-spacing="1.4" fill="#94a3b8">LUFT</text>
|
||||
<circle cx="394" cy="97" r="44.16" fill="#0b1622" stroke="#94a3b8" stroke-opacity="0.25" stroke-width="1.5"/><path d="M 385.04 59.66 A 38.4 38.4 0 0 1 421.15 124.15" fill="none" stroke="#f87171" stroke-width="3.5" stroke-opacity="0.9"/><line x1="369.56" y1="121.44" x2="374.31" y2="116.69" stroke="#cbd5e1" stroke-opacity="0.85" stroke-width="1.6"/><line x1="361.13" y1="107.68" x2="364.78" y2="106.49" stroke="#cbd5e1" stroke-opacity="0.4" stroke-width="1"/><line x1="359.87" y1="91.59" x2="366.5" y2="92.64" stroke="#cbd5e1" stroke-opacity="0.85" stroke-width="1.6"/><line x1="366.04" y1="76.69" x2="369.15" y2="78.94" stroke="#cbd5e1" stroke-opacity="0.4" stroke-width="1"/><line x1="378.31" y1="66.21" x2="381.36" y2="72.19" stroke="#cbd5e1" stroke-opacity="0.85" stroke-width="1.6"/><line x1="394" y1="62.44" x2="394" y2="66.28" stroke="#cbd5e1" stroke-opacity="0.4" stroke-width="1"/><line x1="409.69" y1="66.21" x2="406.64" y2="72.19" stroke="#cbd5e1" stroke-opacity="0.85" stroke-width="1.6"/><line x1="421.96" y1="76.69" x2="418.85" y2="78.94" stroke="#cbd5e1" stroke-opacity="0.4" stroke-width="1"/><line x1="428.13" y1="91.59" x2="421.5" y2="92.64" stroke="#cbd5e1" stroke-opacity="0.85" stroke-width="1.6"/><line x1="426.87" y1="107.68" x2="423.22" y2="106.49" stroke="#cbd5e1" stroke-opacity="0.4" stroke-width="1"/><line x1="418.44" y1="121.44" x2="413.69" y2="116.69" stroke="#cbd5e1" stroke-opacity="0.85" stroke-width="1.6"/><line x1="400.7" y1="100.75" x2="366.36" y2="81.52" stroke="#fbbf24" stroke-width="2.6" stroke-linecap="round"/><circle cx="394" cy="97" r="3.26" fill="#fbbf24"/><text x="394" y="119" text-anchor="middle" font-size="16" font-weight="700" fill="#fbbf24" font-family="'Segoe UI',Roboto,system-ui,sans-serif">27.5<tspan font-size="10" font-weight="500" fill="#94a3b8" dx="2">m</tspan></text><text x="394" y="158" text-anchor="middle" font-size="9" font-weight="600" letter-spacing="1.4" fill="#94a3b8" font-family="'Segoe UI',Roboto,system-ui,sans-serif">TIEFE</text>
|
||||
|
||||
<text x="192" y="84" text-anchor="end" font-family="'Segoe UI',Roboto,system-ui,sans-serif" font-size="9" font-weight="600" letter-spacing="1.4" fill="#94a3b8">TIEFE</text>
|
||||
<text x="192" y="110" text-anchor="end" font-family="'Segoe UI',Roboto,system-ui,sans-serif" font-size="26" font-weight="600" fill="#fbbf24">27.5<tspan font-size="13" font-weight="500" fill="#94a3b8" dx="3">m</tspan></text>
|
||||
<text x="328" y="84" text-anchor="start" font-family="'Segoe UI',Roboto,system-ui,sans-serif" font-size="9" font-weight="600" letter-spacing="1.4" fill="#94a3b8">DRUCK</text>
|
||||
<text x="328" y="110" text-anchor="start" font-family="'Segoe UI',Roboto,system-ui,sans-serif" font-size="26" font-weight="600" fill="#f87171">31<tspan font-size="13" font-weight="500" fill="#94a3b8" dx="3">bar</tspan></text>
|
||||
|
||||
<g>
|
||||
<rect x="217" y="149" width="86" height="23" rx="8" fill="#94a3b8" fill-opacity="0.1"/>
|
||||
<circle cx="231" cy="160.5" r="4" fill="#94a3b8"/>
|
||||
<text x="241" y="164" font-family="'Segoe UI',Roboto,system-ui,sans-serif" font-size="10" font-weight="600" letter-spacing="1.2" fill="#94a3b8">LAMPE</text>
|
||||
</g>
|
||||
<rect x="237" y="167" width="86" height="23" rx="8" fill="#94a3b8" fill-opacity="0.1"/>
|
||||
<circle cx="251" cy="178.5" r="4" fill="#94a3b8"/>
|
||||
<text x="261" y="182" font-size="10" font-weight="600" letter-spacing="1.2" fill="#94a3b8" font-family="'Segoe UI',Roboto,system-ui,sans-serif">LAMPE</text>
|
||||
</svg>
|
||||
|
||||
|
Before Width: | Height: | Size: 2.3 KiB After Width: | Height: | Size: 5.4 KiB |
+31
-6
@@ -6,11 +6,24 @@
|
||||
</head>
|
||||
<body>
|
||||
<div id="hud" class="hidden">
|
||||
<div class="readout readout--right">
|
||||
<span id="depth-label" class="caption">TIEFE</span>
|
||||
<div class="value"><span id="depth-value">0.0</span><span class="unit">m</span></div>
|
||||
<!-- Finimeter: Restdruck der Flasche, roter Bereich = Reserve -->
|
||||
<div class="dial" id="pressure">
|
||||
<div class="dial-face">
|
||||
<svg viewBox="0 0 100 100" aria-hidden="true">
|
||||
<circle class="face" cx="50" cy="50" r="46"></circle>
|
||||
<path class="zone" id="pressure-zone"></path>
|
||||
<g class="ticks" id="pressure-ticks"></g>
|
||||
<g class="needle" id="pressure-needle">
|
||||
<line x1="50" y1="58" x2="50" y2="17"></line>
|
||||
<circle cx="50" cy="50" r="3.4"></circle>
|
||||
</g>
|
||||
</svg>
|
||||
<div class="dial-value"><span id="pressure-value">0</span><span class="unit">bar</span></div>
|
||||
</div>
|
||||
<span id="pressure-label" class="caption">DRUCK</span>
|
||||
</div>
|
||||
|
||||
<!-- Restluft als Ring, die Zahl auf die es ankommt -->
|
||||
<div class="gauge">
|
||||
<svg viewBox="0 0 120 120" aria-hidden="true">
|
||||
<circle class="gauge-track" cx="60" cy="60" r="52"></circle>
|
||||
@@ -22,9 +35,21 @@
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="readout" id="pressure">
|
||||
<span id="pressure-label" class="caption">DRUCK</span>
|
||||
<div class="value"><span id="pressure-value">0</span><span class="unit">bar</span></div>
|
||||
<!-- Tiefenmesser: roter Bereich = Tiefengrenze des Atemgases -->
|
||||
<div class="dial" id="depth">
|
||||
<div class="dial-face">
|
||||
<svg viewBox="0 0 100 100" aria-hidden="true">
|
||||
<circle class="face" cx="50" cy="50" r="46"></circle>
|
||||
<path class="zone" id="depth-zone"></path>
|
||||
<g class="ticks" id="depth-ticks"></g>
|
||||
<g class="needle" id="depth-needle">
|
||||
<line x1="50" y1="58" x2="50" y2="17"></line>
|
||||
<circle cx="50" cy="50" r="3.4"></circle>
|
||||
</g>
|
||||
</svg>
|
||||
<div class="dial-value"><span id="depth-value">0.0</span><span class="unit">m</span></div>
|
||||
</div>
|
||||
<span id="depth-label" class="caption">TIEFE</span>
|
||||
</div>
|
||||
|
||||
<div id="lamp" class="lamp">
|
||||
|
||||
+101
-10
@@ -1,17 +1,36 @@
|
||||
// Das HUD ist reine Anzeige - es sendet nichts zurueck an den Client.
|
||||
// Der Lua-Client schickt den kompletten Zustand, damit die Locale-Texte an einer
|
||||
// Stelle bleiben und hier nichts uebersetzt werden muss.
|
||||
// Der Lua-Client schickt den kompletten Zustand samt Skalenendwerten, damit die
|
||||
// Locale-Texte und die Config an einer Stelle bleiben.
|
||||
|
||||
const RING = 327; // 2 * PI * 52, muss zu --ring in style.css passen
|
||||
|
||||
// Zeigerinstrument: 270-Grad-Skala, unten offen - wie ein echtes Finimeter.
|
||||
const DIAL_START = -135;
|
||||
const DIAL_SWEEP = 270;
|
||||
const DIAL_R = 42;
|
||||
|
||||
const hud = document.getElementById('hud');
|
||||
const gaugeFill = document.getElementById('gauge-fill');
|
||||
const airValue = document.getElementById('air-value');
|
||||
const depthValue = document.getElementById('depth-value');
|
||||
const pressure = document.getElementById('pressure');
|
||||
const pressureValue = document.getElementById('pressure-value');
|
||||
const lamp = document.getElementById('lamp');
|
||||
|
||||
const dials = {
|
||||
pressure: {
|
||||
root: document.getElementById('pressure'),
|
||||
needle: document.getElementById('pressure-needle'),
|
||||
zone: document.getElementById('pressure-zone'),
|
||||
ticks: document.getElementById('pressure-ticks'),
|
||||
value: document.getElementById('pressure-value')
|
||||
},
|
||||
depth: {
|
||||
root: document.getElementById('depth'),
|
||||
needle: document.getElementById('depth-needle'),
|
||||
zone: document.getElementById('depth-zone'),
|
||||
ticks: document.getElementById('depth-ticks'),
|
||||
value: document.getElementById('depth-value')
|
||||
}
|
||||
};
|
||||
|
||||
const labels = {
|
||||
air: document.getElementById('air-label'),
|
||||
depth: document.getElementById('depth-label'),
|
||||
@@ -19,6 +38,67 @@ const labels = {
|
||||
lamp: document.getElementById('lamp-label')
|
||||
};
|
||||
|
||||
const NS = 'http://www.w3.org/2000/svg';
|
||||
|
||||
const toRad = (deg) => ((deg - 90) * Math.PI) / 180;
|
||||
|
||||
function pointOn(radius, deg) {
|
||||
const r = toRad(deg);
|
||||
return [50 + radius * Math.cos(r), 50 + radius * Math.sin(r)];
|
||||
}
|
||||
|
||||
/** Winkel für einen Messwert auf der Skala. */
|
||||
function angleFor(value, max) {
|
||||
const ratio = Math.min(1, Math.max(0, value / (max || 1)));
|
||||
return DIAL_START + DIAL_SWEEP * ratio;
|
||||
}
|
||||
|
||||
/** Striche einmalig zeichnen - die ändern sich nie. */
|
||||
function buildTicks(group) {
|
||||
for (let i = 0; i <= 10; i++) {
|
||||
const deg = DIAL_START + (DIAL_SWEEP * i) / 10;
|
||||
const major = i % 2 === 0;
|
||||
const [x1, y1] = pointOn(DIAL_R - 6, deg);
|
||||
const [x2, y2] = pointOn(major ? DIAL_R - 13 : DIAL_R - 10, deg);
|
||||
const line = document.createElementNS(NS, 'line');
|
||||
|
||||
line.setAttribute('x1', x1.toFixed(2));
|
||||
line.setAttribute('y1', y1.toFixed(2));
|
||||
line.setAttribute('x2', x2.toFixed(2));
|
||||
line.setAttribute('y2', y2.toFixed(2));
|
||||
|
||||
if (major) line.setAttribute('class', 'major');
|
||||
|
||||
group.appendChild(line);
|
||||
}
|
||||
}
|
||||
|
||||
buildTicks(dials.pressure.ticks);
|
||||
buildTicks(dials.depth.ticks);
|
||||
|
||||
/** Roter Bereich. Beim Finimeter die Reserve, beim Tiefenmesser die Grenze des Atemgases. */
|
||||
function setZone(dial, from, to, max) {
|
||||
if (!(max > 0) || from === undefined || from >= max) {
|
||||
dial.zone.removeAttribute('d');
|
||||
return;
|
||||
}
|
||||
|
||||
const a = angleFor(from, max);
|
||||
const b = angleFor(Math.min(to, max), max);
|
||||
const [x1, y1] = pointOn(DIAL_R - 2, a);
|
||||
const [x2, y2] = pointOn(DIAL_R - 2, b);
|
||||
const large = b - a > 180 ? 1 : 0;
|
||||
|
||||
dial.zone.setAttribute(
|
||||
'd',
|
||||
`M ${x1.toFixed(2)} ${y1.toFixed(2)} A ${DIAL_R - 2} ${DIAL_R - 2} 0 ${large} 1 ${x2.toFixed(2)} ${y2.toFixed(2)}`
|
||||
);
|
||||
}
|
||||
|
||||
function setNeedle(dial, value, max) {
|
||||
dial.needle.setAttribute('transform', `rotate(${angleFor(value, max).toFixed(2)} 50 50)`);
|
||||
}
|
||||
|
||||
function formatTime(seconds) {
|
||||
const total = Math.max(0, Math.floor(seconds));
|
||||
const mm = String(Math.floor(total / 60)).padStart(2, '0');
|
||||
@@ -36,17 +116,26 @@ function render(state) {
|
||||
|
||||
gaugeFill.style.strokeDashoffset = String(RING * (1 - ratio));
|
||||
airValue.textContent = formatTime(state.oxygen);
|
||||
depthValue.textContent = state.depth.toFixed(1);
|
||||
pressureValue.textContent = String(Math.round(state.pressure ?? 0));
|
||||
pressure.classList.toggle('reserve', !!state.reserve);
|
||||
|
||||
// Warnstufen kommen als Restsekunden vom Client, damit sie zu
|
||||
// config.warnAtSeconds passen statt hier nochmal definiert zu werden.
|
||||
hud.classList.toggle('warn', state.level === 'warn');
|
||||
hud.classList.toggle('danger', state.level === 'danger');
|
||||
hud.classList.toggle('deep', !!state.deep);
|
||||
hud.classList.toggle('overlimit', !!state.overLimit);
|
||||
|
||||
const maxPressure = state.maxPressure || 300;
|
||||
dials.pressure.value.textContent = String(Math.round(state.pressure ?? 0));
|
||||
setNeedle(dials.pressure, state.pressure ?? 0, maxPressure);
|
||||
setZone(dials.pressure, 0, state.reservePressure ?? 0, maxPressure);
|
||||
dials.pressure.root.classList.toggle('alert', !!state.reserve);
|
||||
|
||||
const depthScale = state.depthScale || 100;
|
||||
dials.depth.value.textContent = state.depth.toFixed(1);
|
||||
setNeedle(dials.depth, state.depth, depthScale);
|
||||
setZone(dials.depth, state.depthLimit, depthScale, depthScale);
|
||||
dials.depth.root.classList.toggle('alert', !!state.overLimit);
|
||||
dials.depth.root.classList.toggle('deep', !state.overLimit && !!state.deep);
|
||||
|
||||
lamp.classList.toggle('hidden', !state.hasLamp);
|
||||
lamp.classList.toggle('on', !!state.lamp);
|
||||
}
|
||||
@@ -70,7 +159,9 @@ window.addEventListener('message', (event) => {
|
||||
// Damit sich das HUD im Browser ohne FiveM anschauen laesst.
|
||||
if (typeof GetParentResourceName !== 'function') {
|
||||
render({
|
||||
visible: true, oxygen: 372, capacity: 600, depth: 12.4, pressure: 186,
|
||||
visible: true, oxygen: 372, capacity: 600,
|
||||
depth: 27.5, depthScale: 100, depthLimit: 45, deep: true,
|
||||
pressure: 186, maxPressure: 300, reservePressure: 50,
|
||||
level: 'ok', hasLamp: true, lamp: true
|
||||
});
|
||||
}
|
||||
|
||||
+126
-72
@@ -8,7 +8,8 @@
|
||||
--text: #e2e8f0;
|
||||
--muted: #94a3b8;
|
||||
--panel: rgba(9, 18, 28, 0.72);
|
||||
--ring: 327; /* 2 * PI * 52, Umfang des Gauge-Kreises */
|
||||
--dial-face: #0b1622;
|
||||
--ring: 327; /* 2 * PI * 52, Umfang des Luft-Rings */
|
||||
}
|
||||
|
||||
* {
|
||||
@@ -24,9 +25,9 @@ body {
|
||||
user-select: none;
|
||||
}
|
||||
|
||||
/* Grid statt Flex: so sitzen Tiefe, Ring und Druck garantiert auf einer
|
||||
gemeinsamen Mittelachse, und die Lampen-Leiste hängt in einer zweiten Zeile
|
||||
mittig unter dem Ring - ohne Ausgleichs-Margins. */
|
||||
/* Dreier-Konsole: Finimeter, Luft, Tiefenmesser nebeneinander, Lampe darunter.
|
||||
Grid statt Flex, damit die drei Instrumente auf einer Mittelachse sitzen und
|
||||
die Lampen-Leiste ohne Ausgleichs-Margins in Zeile 2 haengt. */
|
||||
#hud {
|
||||
position: absolute;
|
||||
left: 50%;
|
||||
@@ -37,9 +38,9 @@ body {
|
||||
grid-template-rows: auto auto;
|
||||
align-items: center;
|
||||
justify-items: center;
|
||||
column-gap: 22px;
|
||||
row-gap: 8px;
|
||||
padding: 14px 22px;
|
||||
column-gap: 20px;
|
||||
row-gap: 6px;
|
||||
padding: 14px 20px;
|
||||
border-radius: 16px;
|
||||
background: var(--panel);
|
||||
border: 1px solid rgba(148, 163, 184, 0.18);
|
||||
@@ -54,7 +55,119 @@ body {
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
/* --- Luft-Gauge --- */
|
||||
.caption {
|
||||
font-size: 9px;
|
||||
font-weight: 600;
|
||||
letter-spacing: 1.4px;
|
||||
color: var(--muted);
|
||||
text-transform: uppercase;
|
||||
}
|
||||
|
||||
/* --- Zeigerinstrumente --- */
|
||||
|
||||
.dial {
|
||||
grid-row: 1;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
gap: 5px;
|
||||
}
|
||||
|
||||
#pressure { grid-column: 1; }
|
||||
#depth { grid-column: 3; }
|
||||
|
||||
.dial-face {
|
||||
position: relative;
|
||||
width: 96px;
|
||||
height: 96px;
|
||||
}
|
||||
|
||||
.dial-face svg {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
.dial .face {
|
||||
fill: var(--dial-face);
|
||||
stroke: rgba(148, 163, 184, 0.25);
|
||||
stroke-width: 1.5;
|
||||
}
|
||||
|
||||
/* Skalenzahlen gibt es bewusst nicht: bei dieser Groesse liest die niemand.
|
||||
Der Zeiger zeigt die Tendenz, die Zahl in der Mitte den genauen Wert. */
|
||||
.dial .ticks line {
|
||||
stroke: #cbd5e1;
|
||||
stroke-opacity: 0.4;
|
||||
stroke-width: 1;
|
||||
}
|
||||
|
||||
.dial .ticks line.major {
|
||||
stroke-opacity: 0.85;
|
||||
stroke-width: 1.6;
|
||||
}
|
||||
|
||||
.dial .zone {
|
||||
fill: none;
|
||||
stroke: var(--danger);
|
||||
stroke-width: 3.5;
|
||||
stroke-opacity: 0.9;
|
||||
}
|
||||
|
||||
.dial .needle line {
|
||||
stroke: var(--text);
|
||||
stroke-width: 2.6;
|
||||
stroke-linecap: round;
|
||||
transition: stroke 260ms ease;
|
||||
}
|
||||
|
||||
.dial .needle circle {
|
||||
fill: var(--text);
|
||||
transition: fill 260ms ease;
|
||||
}
|
||||
|
||||
/* Kein transform-origin hier: das rotate(winkel 50 50) im transform-Attribut
|
||||
bringt den Drehpunkt schon mit. Beides zusammen verschiebt den Zeiger aus der
|
||||
Uhr heraus - CSS rechnet die Origin nochmal obendrauf. */
|
||||
.dial .needle {
|
||||
transition: transform 260ms ease-out;
|
||||
}
|
||||
|
||||
.dial-value {
|
||||
position: absolute;
|
||||
inset: 0;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
gap: 2px;
|
||||
/* In den offenen unteren Teil der Skala, damit die Zahl nicht am
|
||||
Zeiger-Drehpunkt klebt - wie das Sichtfenster eines echten Instruments. */
|
||||
padding-top: 36px;
|
||||
font-size: 16px;
|
||||
font-weight: 700;
|
||||
font-variant-numeric: tabular-nums;
|
||||
line-height: 1;
|
||||
transition: color 260ms ease;
|
||||
}
|
||||
|
||||
.unit {
|
||||
font-size: 10px;
|
||||
font-weight: 500;
|
||||
color: var(--muted);
|
||||
}
|
||||
|
||||
/* Zeiger und Wert faerben sich, sobald der rote Bereich erreicht ist. */
|
||||
#pressure.alert .needle line,
|
||||
#depth.alert .needle line { stroke: var(--danger); }
|
||||
#pressure.alert .needle circle,
|
||||
#depth.alert .needle circle { fill: var(--danger); }
|
||||
#pressure.alert .dial-value,
|
||||
#depth.alert .dial-value { color: var(--danger); }
|
||||
|
||||
#depth.deep .dial-value { color: var(--warn); }
|
||||
#depth.deep .needle line { stroke: var(--warn); }
|
||||
#depth.deep .needle circle { fill: var(--warn); }
|
||||
|
||||
/* --- Luft-Ring --- */
|
||||
|
||||
.gauge {
|
||||
position: relative;
|
||||
@@ -105,56 +218,7 @@ body {
|
||||
line-height: 1;
|
||||
}
|
||||
|
||||
.caption {
|
||||
font-size: 9px;
|
||||
font-weight: 600;
|
||||
letter-spacing: 1.4px;
|
||||
color: var(--muted);
|
||||
text-transform: uppercase;
|
||||
}
|
||||
|
||||
/* --- Tiefe + Lampe --- */
|
||||
|
||||
.readout {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 3px;
|
||||
min-width: 84px;
|
||||
grid-row: 1;
|
||||
}
|
||||
|
||||
/* Tiefe spiegelt den Druck: Werte zeigen jeweils zum Ring hin. */
|
||||
.readout--right {
|
||||
align-items: flex-end;
|
||||
grid-column: 1;
|
||||
justify-self: end;
|
||||
}
|
||||
|
||||
.readout--right .value {
|
||||
justify-content: flex-end;
|
||||
}
|
||||
|
||||
#pressure {
|
||||
grid-column: 3;
|
||||
justify-self: start;
|
||||
}
|
||||
|
||||
.value {
|
||||
display: flex;
|
||||
align-items: baseline;
|
||||
gap: 3px;
|
||||
font-size: 26px;
|
||||
font-weight: 600;
|
||||
font-variant-numeric: tabular-nums;
|
||||
line-height: 1;
|
||||
transition: color 260ms ease;
|
||||
}
|
||||
|
||||
.unit {
|
||||
font-size: 13px;
|
||||
font-weight: 500;
|
||||
color: var(--muted);
|
||||
}
|
||||
/* --- Lampe --- */
|
||||
|
||||
.lamp {
|
||||
grid-column: 2;
|
||||
@@ -179,16 +243,14 @@ body {
|
||||
fill: currentColor;
|
||||
}
|
||||
|
||||
.lamp.hidden {
|
||||
display: none;
|
||||
}
|
||||
.lamp.hidden { display: none; }
|
||||
|
||||
.lamp.on {
|
||||
background: var(--accent-dim);
|
||||
color: var(--accent);
|
||||
}
|
||||
|
||||
/* --- Warnzustaende --- */
|
||||
/* --- Warnzustaende der Restluft --- */
|
||||
|
||||
#hud.warn .gauge-fill { stroke: var(--warn); }
|
||||
#hud.warn #air-value { color: var(--warn); }
|
||||
@@ -197,16 +259,8 @@ body {
|
||||
#hud.danger #air-value { color: var(--danger); }
|
||||
#hud.danger .gauge { animation: pulse 1s ease-in-out infinite; }
|
||||
|
||||
#hud.deep #depth-value { color: var(--warn); }
|
||||
|
||||
/* Tiefengrenze des Atemgases überschritten - Tiefenrausch läuft. */
|
||||
#hud.overlimit #depth-value {
|
||||
color: var(--danger);
|
||||
animation: pulse 1s ease-in-out infinite;
|
||||
}
|
||||
|
||||
/* Reservedruck: in der Tauchpraxis die Schwelle zum Aufstieg. */
|
||||
#pressure.reserve .value { color: var(--danger); }
|
||||
/* Tiefengrenze des Atemgases ueberschritten - Tiefenrausch laeuft. */
|
||||
#hud.overlimit #depth .dial-face { animation: pulse 1s ease-in-out infinite; }
|
||||
|
||||
@keyframes pulse {
|
||||
0%, 100% { opacity: 1; }
|
||||
|
||||
Reference in New Issue
Block a user