Kern aus EcoGame tools/blender_tree_gen.py regeneriert. Ast-Richtung jetzt ueber Tangent/Normal von 'Curve to Points' (Goldener Winkel) statt Weltkoordinaten -> Sub-Aeste wachsen entlang ihres Elternastes statt quer dazu. 'Tip Blunt' neu. Headless getestet: alle 4 Presets, Stufen aufsteigend, Modifier-Apply ok. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
56 lines
1.6 KiB
JSON
56 lines
1.6 KiB
JSON
{
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"version": "v1",
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"blocklist": [],
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"data": [
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{
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"schema_version": "1.0.0",
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"id": "stylized_rock_generator",
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"name": "Stylized Rock Generator",
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"tagline": "Batch-Generator fuer stylized Rocks mit UE5-Export",
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"version": "2.3.0",
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"type": "add-on",
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"maintainer": "D4rkst3r",
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"license": [
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"SPDX:GPL-3.0-or-later"
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],
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"blender_version_min": "4.2.0",
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"website": "https://git.d4rkst3r.de/D4rkst3r/stylized-rock-generator",
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"copyright": [
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"2026 D4rkst3r"
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],
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"tags": [
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"Object",
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"Mesh",
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"Modeling"
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],
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"archive_url": "./stylized_rock_generator-2.3.0.zip",
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"archive_size": 14694,
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"archive_hash": "sha256:a6e15dd94c6b77dc1ef7c631d1d1dce275a8d3550d16369d90675a2f42fa6298"
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},
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{
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"schema_version": "1.0.0",
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"id": "stylized_tree_generator",
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"name": "Stylized Tree Generator",
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"tagline": "Parametrische Baeume, Palmen, Bueschen mit Wachstums-Stufen",
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"version": "1.1.0",
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"type": "add-on",
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"maintainer": "D4rkst3r",
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"license": [
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"SPDX:GPL-3.0-or-later"
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],
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"blender_version_min": "4.2.0",
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"website": "https://git.d4rkst3r.de/D4rkst3r/stylized-rock-generator",
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"copyright": [
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"2026 D4rkst3r"
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],
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"tags": [
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"Object",
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"Mesh",
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"Modeling"
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],
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"archive_url": "./stylized_tree_generator-1.1.0.zip",
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"archive_hash": "sha256:e563fd7c056b20c3d20c779713b5891baf7843f5158e4276629b8886f1efbd9f"
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}
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]
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} |