v2.2.0: Textur-Bake-Button (tileable, fuer Triplanar in UE) + UE-Material-Anleitung

- Bake BaseColor/Normal/Roughness/AO als PNG
- Nahtlos tileable via 4D-Torus-Projektion der UV (cos/sin u,v)
- Cycles-Bake mit Zustands-Restore, temporaere Bake-Plane + Cleanup
- docs/UE_Material_Triplanar.md: WorldAlignedTexture/Normal-Verdrahtung
- _deselect_all gegen transiente None-Refs nach Objekt-Removal gehaertet
- Live gegen Blender 5.1.2 getestet (4 Maps, Normal jetzt mit Struktur), Headless gruen

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-07-29 07:11:35 +02:00
co-authored by Claude Opus 4.8
parent 46fc05eec4
commit a8ca7a6453
7 changed files with 373 additions and 8 deletions
+4 -4
View File
@@ -7,7 +7,7 @@
"id": "stylized_rock_generator",
"name": "Stylized Rock Generator",
"tagline": "Batch-Generator fuer stylized Rocks mit UE5-Export",
"version": "2.1.0",
"version": "2.2.0",
"type": "add-on",
"maintainer": "D4rkst3r",
"license": [
@@ -23,9 +23,9 @@
"Mesh",
"Modeling"
],
"archive_url": "./stylized_rock_generator-2.1.0.zip",
"archive_size": 11477,
"archive_hash": "sha256:76911905d9e283ce2cbe85ab341194e3fcfcb431eb7cf3816b96e6d2358214ae"
"archive_url": "./stylized_rock_generator-2.2.0.zip",
"archive_size": 14107,
"archive_hash": "sha256:4a4a83e9f6955f0deb0fe56dce59d8e540424df21982639e457db1b3533d9cf5"
}
]
}