diff --git a/blender_manifest.toml b/blender_manifest.toml index 713129d..f7be3bd 100644 --- a/blender_manifest.toml +++ b/blender_manifest.toml @@ -1,7 +1,7 @@ schema_version = "1.0.0" id = "stylized_rock_generator" -version = "2.8.0" +version = "2.8.1" name = "Stylized Rock Generator" tagline = "Batch-Generator fuer stylized Rocks mit UE5-Export" maintainer = "D4rkst3r" diff --git a/dist/index.json b/dist/index.json index d3cfd85..187393f 100644 --- a/dist/index.json +++ b/dist/index.json @@ -7,7 +7,7 @@ "id": "stylized_rock_generator", "name": "Stylized Rock Generator", "tagline": "Batch-Generator fuer stylized Rocks mit UE5-Export", - "version": "2.8.0", + "version": "2.8.1", "type": "add-on", "maintainer": "D4rkst3r", "license": [ @@ -23,9 +23,9 @@ "Mesh", "Modeling" ], - "archive_url": "./stylized_rock_generator-2.8.0.zip", - "archive_size": 19166, - "archive_hash": "sha256:4c05d56bd4962caf7ce2bddd086ecbf0f6e34eb7fc045f35770f8e6d5267b7ad" + "archive_url": "./stylized_rock_generator-2.8.1.zip", + "archive_size": 19215, + "archive_hash": "sha256:c548846fa03033b4aa2cf792ecd046118527926c5e09246c07095f77617dded1" }, { "schema_version": "1.0.0", diff --git a/dist/stylized_rock_generator-2.8.0.zip b/dist/stylized_rock_generator-2.8.0.zip deleted file mode 100644 index 62b7260..0000000 Binary files a/dist/stylized_rock_generator-2.8.0.zip and /dev/null differ diff --git a/dist/stylized_rock_generator-2.8.1.zip b/dist/stylized_rock_generator-2.8.1.zip new file mode 100644 index 0000000..2ad8f45 Binary files /dev/null and b/dist/stylized_rock_generator-2.8.1.zip differ diff --git a/stylized_rock_generator.py b/stylized_rock_generator.py index 9947c56..fd1b5dd 100644 --- a/stylized_rock_generator.py +++ b/stylized_rock_generator.py @@ -1,7 +1,7 @@ bl_info = { "name": "Stylized Rock Generator", "author": "D4rkst3r", - "version": (2, 8, 0), + "version": (2, 8, 1), "blender": (4, 2, 0), "location": "View3D > Sidebar > Rock Gen", "description": ( @@ -1130,6 +1130,8 @@ class OBJECT_OT_export_rocks_fbx(Operator): mesh_smooth_type=smooth_type, use_triangles=True, use_custom_props=True, # noetig fuer fbx_type=LodGroup + colors_type='SRGB', # Vertex-Cavity mit exportieren + # (in UE: Vertex Color Import = Replace) add_leaf_bones=False, bake_anim=False, path_mode='AUTO',