v2.1.0: FBX-Export, Shading-Toggle, Pro-Rock-Varianz, Boden abflachen + Origin

- FBX-Export-Button (UE-ready): je Rock/LOD-Gruppe eine FBX, use_custom_props fuer LodGroup, Triangulate, EDGE/FACE-Smoothing je nach Shading
- Shading-Modus: Faceted / Smooth / Auto-Smooth-nach-Winkel
- Pro-Rock-Varianz: Noise/Displace Min-Max + nicht-uniforme Skalierung
- Boden abflachen (Bisect) + Origin unten-mittig
- Live gegen Blender 5.1.2 getestet, Headless-Test gruen

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-07-29 07:01:10 +02:00
co-authored by Claude Opus 4.8
parent 32317c446c
commit 46fc05eec4
6 changed files with 273 additions and 13 deletions
+4 -4
View File
@@ -7,7 +7,7 @@
"id": "stylized_rock_generator",
"name": "Stylized Rock Generator",
"tagline": "Batch-Generator fuer stylized Rocks mit UE5-Export",
"version": "2.0.0",
"version": "2.1.0",
"type": "add-on",
"maintainer": "D4rkst3r",
"license": [
@@ -23,9 +23,9 @@
"Mesh",
"Modeling"
],
"archive_url": "./stylized_rock_generator-2.0.0.zip",
"archive_size": 9183,
"archive_hash": "sha256:7bcf0d9cc56015157dfa17264d9ea51e624e8c0013f84b59069bcd3386815ad6"
"archive_url": "./stylized_rock_generator-2.1.0.zip",
"archive_size": 11477,
"archive_hash": "sha256:76911905d9e283ce2cbe85ab341194e3fcfcb431eb7cf3816b96e6d2358214ae"
}
]
}