Community-Endgame: Alpha-Keys, Bewerbungen, Events, Stats, Triggers, /remind, Social, Temp-Voice + MEE6-Bot-Karte
- Alpha-Keys: Pool im Community-Tab, Ein-Klick-Verteilung per DM an alle Playtester (Key bleibt frei, wenn die DM geblockt wird) - Bewerbungs-Formulare: Builder im neuen Bewerbungen-Tab (bis 5 Fragen), Button → Discord-Modal → Review-Embed mit ✅/❌, Rolle + DM bei Entscheidung - Events: GuildScheduledEventCreate → Announce-Embed; öffentliche /events-Seite aus den Discord-Events (5-min-Cache) - Server-Stats: activity_daily (Nachrichten/Joins/Leaves) → Balken-Chart auf /level - Triggers (Auto-Antworten, 30s-Cooldown), /remind (DM-Scheduler), Twitch-Live (Helix, App-Creds write-only) + YouTube-RSS-Announcements, Temp-Voice (Join to Create, Cleanup bei Leerstand + Start) - Brand-Tab: MEE6-Style Bot-Identity-Karte (Avatar-Vorschau mit Status-Dot, Bot-Name via setUsername, Presence online/idle/dnd, Aktivität) - Neue Intents: GuildVoiceStates, GuildScheduledEvents; alles smoke-getestet Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -7,6 +7,7 @@ import { scheduleBackups } from './backup.js';
|
||||
import { startServerMonitor } from './bot/server-monitor.js';
|
||||
import { startGiveaways } from './bot/giveaways.js';
|
||||
import { startScheduledPosts } from './web/scheduled-posts.js';
|
||||
import { startSocialNotify } from './bot/social-notify.js';
|
||||
|
||||
process.on('unhandledRejection', (error) => {
|
||||
console.error('[main] Unhandled Rejection:', error);
|
||||
@@ -21,6 +22,7 @@ try {
|
||||
startServerMonitor(client);
|
||||
startGiveaways(client);
|
||||
startScheduledPosts(client);
|
||||
startSocialNotify(client);
|
||||
} catch (error) {
|
||||
console.error('[main] Start fehlgeschlagen:', error);
|
||||
process.exit(1);
|
||||
|
||||
Reference in New Issue
Block a user